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Welcome to MistClan, a warriors command game!

In command games, you put a command like /hunt in the comments. Later, an admin will respond to the command with something like "[Name of Cat] went hunting and caught 3 prey!"

There are certain mechanics that will be explained.

Updates and Moons
Every day, a new moon will start. Every moon, energy will be refilled and one prey will be eaten by each cat. Every moon can also have an event.

Energy and Commands
Energy determines what and how many commands you can enter. Normally, you have an amount of energy each moon that you can use for commands. Different commands take different amounts of energy, but it normally takes one energy per command.

Seasons and Weather
Different seasons have different affects with different pros and cons. Each season consists of three moons or days so twelve days is a year.

In new-leaf, hunting and foraging starts getting easier. However, hay-fever and floods happen more frequently due to pollen and melting ice.

In green-leaf, you get +1 herbs when you forage and +1 prey when you hunt. Blizzards and frosts never happen. However, forest fires and heat waves occur more frequently. This is also the time twolegs come to the forest so expect some twoleg traps. Due to the absence of recently fallen branches, when you gather, you get -1 sticks.

In leaf-fall, hunting and foraging get a bit harder. Due to falling branches, when you gather sticks, you get +1 sticks. There is also a small chance of getting injured by a falling branch.

In leaf-bare, when you hunt or forage, you get -1 prey or -1 herbs. As it is easy to see where the sticks are, when you gather, you get +1 sticks. Rouge attacks happen more due to starvation and fires happen a bit more due to the dryness.

Hunting, Prey, and Hunger
To last even a couple of moons, you need prey. Prey feeds cats so they don't go hungry.

After one day of no food, a cat is hungry. After two days, they are starving and one energy gets taken away. After three days, they die.

When a cat goes hunting, they bring back prey for the clan to eat.

Foraging, Herbs, and Healing
Herbs are used for healing. To heal a cat, it takes an amount of herbs and one of the medicine cats energy.

To get herbs, a medicine cat goes foraging.

Training Your Cat
To be more effective at tasks, a cat should train with it's mentor or a cat leveled higher in that skill. If two cats train, the one at the lower level will gain 0.5 in the skill that is being trained. The max level for every skill is 5.

Attacks, Events, and Patrolling
Sometimes there are events like an attack, flood or twoleg traps. Different events have different effects.

Attacks happen when the border goes below 10 and a wild animal or cat attacks the clan. Use /defend to protect the clan.

To stop most events, you need to keep the border above 10. To do this, warriors should use the command, /patrol in groups of at least three. Keep in mind, attacks will still happen, though not as frequently.

Injuries and Sicknesses
Injuries and sicknesses should be healed. If they aren't, they might get infected and kill the cat.

If a cat is slightly injured or has a cough, they loose an energy. If a cat is injured or has whitecough, they loose two energy. If they are severely injured or have greencough, they loose three energy. Nightcough or fatal injuries will kill the cat.

Breeding
To have more cats join the game, one way is to breed. If two cats have bonded enough, they can become mates and breed.

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