"Take a deep dive into the forgotten early-CGI worlds hidden through the walls and wires, but make sure you at least know a way out. After a minor car accident, three kids stumble upon a strange glowing crate with an advanced Virtual Reality set inside of it. With this new found power, the youngest of the kids begins to spot a common enemy lurking within each electronic device. With this influencer in disguise, the world around these kids begins turning itself inside out. As it seems like the mysterious device is the only key to stopping this vicious virtual villain, it becomes increasingly difficult to pull herself back into the warming embrace of her own reality. " ---- Art and story by Jebbadibbah Max Headroom, Dragons Lair and other nostalgic properties described belong to their owners, respectively
10 parts