Create those ultimate moves

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(y/n) narrating: After being attacked twice by the League of Villains, U. A. High School thought to protect its students by switching to an all-dorm system. A five-minute walk from U. A. school grounds, on the third day after moving into the student dorm, Heights Alliance, our new lives begin as we devote our days to becoming heroes.

Everyone was back in class now

Aizawa: I believe I mentioned this yesterday, but for now, Class 1-A of the hero course will be focusing on getting their provisional licenses.

Everyone: Yes, sir!

Aizawa: A hero license bears with it the great responsibility of human life. Of course, the exam to receive one is very difficult. Even the provisional license has only a 50% passing rate each year.

Mineta: Just the provisional license is that hard?

Aizawa: That's why today, we will have each of you come up with at least two...

the door opens to reveal Cementoss, Midnight and Ectoplasm.

Aizawa: ...Ultimate moves.

Kaminari & Kirishima: Ultimate moves?!

Kaminari & Ashido: It's like a real school thing and yet-

(y/n) & Kirishima: It's like a super normal hero thing!

Cementoss: A move so ingrained into your body that other's cannot copy it. Battle means seeing how much you can force what you're good at on your opponent

Midnight: Your moves will represent who you are. These days, pro heroes without ultimate moves are an endangered species.

Aizawa: We will tell you more as we go along. We want to proceed logically. Change into your costumes and meet in Gym Gamma.

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Everyone put on there costumes and met in Gym Gamma

Aizawam: Gym Gamma, also known as the "training Dining land," or TDL.

(y/n) thought: TDL might make a certain mouse mad at us...!

Cementoss: I came up with the idea for these facilities. Terrain and other things can be prepared specifically for each student. That's what the "dining" part refers to.

Kaminari: I see...

Iida: Please allow me to ask a question! Why must we have ultimate moves for our provisional licensing exam?! Please tell me your reasoning!

Aizawa: I'll tell you everything in order. Calm down. The job of a hero is to save people from danger, like crimes, accidents, natural disasters and man made disasters. The exam to become one naturally looks at how well you are able to do that. Your ability is to gather information, make decisions, move and fight, in addition to your ability to communicate, draw people to you and lead. Every year, a different test is used to look how well you are able to do those things.

Midnight: Of course, your ability to fight is especially important to your futures as heroes. If you are prepared, you won't have to worry. Whether or not you have an ultimate move will greatly affect whether or not you pass.

Cementoss: Not being influenced by circumstances and being able to act consistently will make you a great asset on the front lines.

Ectoplasm: Your ultimate moves do not necessarily need to be of the attacking type. For example, Iida's recipro burst. The temporary burst of speed is enough of a threat to be worth calling an ultimate move.

Iida: So that's good enough to be called an ultimate move?

Sato: So we need to find something that allows us to feel like "As long as I do this, I have the advantage. I can win"

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