Infuriating

308 10 1
                                    

Keeping Pietro Maximoff in check might just be the hardest job there is. You have years of S.H.I.E.L.D. training, not to mention countless dangerous missions under your belt, yet trying to keep him out of trouble is the most difficult task so far.

It's like the guy has a death wish. Every time you're in a situation that goes even remotely south, Pietro is hurling himself at the speed of light towards anything that could possibly cause harm. It's like he's a magnet attracted only to getting totally annihilated in a fight.

The problem is that Pietro does all this and is good enough that he still wins, so he never learns his lesson. No matter how many times you chew him out for neglecting to take proper stock of a situation before running headlong into danger, he's able to grin at you and say that seeing as he completed the objective of the mission, he doesn't see anything wrong with it.

Now, what you see wrong with it could fill several books, but apparently you're the only one who realizes that. Every time you bring up the fact that Pietro is going to get himself killed, the speedster just laughs it off. He'll say something about how he's so touched that you care, but never actually change.

It's infuriating. Being a S.H.I.E.L.D. agent, you've heard a thousand and one lectures on the importance of sticking by the books and doing things right. Why Pietro seems to think otherwise, you'll never understand. The problem is that he's your mission partner, so his recklessness is your issue. If Pietro were by himself, he could chase death as many times as he wants, but he's on your clock, and that means you need to get him under control.

You've tried every trick to get him to focus and follow the rules of S.H.I.E.L.D.-ordained combat, but nothing works. You train with him for hours in the Avengers facility; he gets better at martial arts, sure, but then he just knows more tricks for disarming enemy agents as he charges them. You present lecture after lecture on proper battle strategy; he ignores them all.

At one point, you got so annoyed that you requested to get another partner. Most Avengers have a S.H.I.E.L.D. agent that they work with in teams of two on missions. It's rare that all of the Avengers called out together, after all. Most of the time, one or two of the heroes is all that's needed. As a bit of an insurance policy, Fury decided that the Avengers would each work with a specific agent. That way, the agent could plan out countermoves and make sure the plan works before they rush in and save the day.

Before you were landed with Pietro as your assignment, you were used to working alone. All agents are, it's what you're taught to do from your first days in S.H.I.E.L.D. academy. Sure, you can work with a team if need be, but you can also complete a mission meant for ten all by yourself. You're damn good at it, too; that's why Fury chose you for this whole partners idea with the Avengers. He knew you could handle yourself and someone else. You could watch a thousand backs if need be, but right now, the only people in this world you have to protect are yourself and your partner.

It would be wonderful if you could have been placed with a reasonable Avenger, though. You were really angling for Natasha Romanoff as the two of you were already friends, but some rules were bent and now Nat and Clint Barton are partners. You're not about to argue with that, though. Fury knows no one gets stuff done like them.

There were many other options, though. You could have been placed with Steve Rogers, now that's someone who always has a plan. Even Tony Stark is capable of critical thought. But no, Fury thought you'd work best with Pietro Maximoff. You'd never accuse the director of lapses in judgment, certainly not to his face, but maybe in private you'd whisper it in the recesses of your own head. Fury makes no mistakes, but this isn't working in the slightest.

You may not be able to do anything about it, but you can certainly complain to Natasha whenever you please, and so you do. The two of you are fixing up your weapons now in preparation for upcoming missions on the other sides of the world. Your hands stay busy with bullets and barrels, but your tongues aren't exactly idle either. You and Nat are some of the best agents in the game, and that means you've got vaults of gossip that could ruin half the agency.

Pietro Maximoff/Quicksilver ImaginesWhere stories live. Discover now