infected loader know as rejects loaders
Players should be aware that Rejects loaders have three known "moods" that are displayed on a searchlight on their eyes
White: it means the Rejects are undisturbed and can be stealth killed by getting behind them and removing their power cells This is easily the best mode to dispose most, if not all, of the Rejects present in a room.
Yellow: it means the Rejects have been alerted and are looking for the source of disturbance (i.e. getting spotted, gunshots or explosions). In this mode, they will look around the source of disturbance without moving though there are cases that might head to wherever the disturbance was generated. After a while, if the player hasn't been spotted, they'll turn white.
Red: it means the Rejects loaders have identified the player and will attack. In this case, the player must dispose of the Rejects as with any other enemy. Same applies if the player decides to shoot all Rejects loaders in sight instead of stealth killing them.
also infected c6 can use weapons and melees
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Arts and Trades 2
RandomThis is the arts and trades part 2 for everyone you can barrow my picture if you want also you all allowed to take my pictures on yours story's.