Chapter 4: Make-A-Friend

170 1 0
                                    

The first thing I tried doing was going the long way; also known as the MacRill shortcut. But that wasn't a good idea. After one too many turns, I stopped. "Is there not enough slack for you to go all the way around?" Charlotte asked.

"Apparently not! I'm gonna let go. So wherever you are, try not to get bitch-slapped," I called.

It's eerie when my voice echoes throughout the vent system. Same goes for Charlotte's case. I let go of the trigger, almost being sent flying back when my hand came to me. I retraced my steps and was back where we started. Charlotte began to think of an alternate solution. "Try using your other hand to connect the circuit together. Haven't you brushed up on your Poppy Playtime gameplay?" she asked.

"It's been too long. Besides; we're waiting for the main gameplay of Chapter 3. So NO, I have not brushed up on Chapter 1. However, I've done plenty of brushing up on Chapter 2," I responded.

And I'm proud of that, thank you very much. So I tried a different route of rerouting the circuit. When I plugged the other hand in the other outlet, Charlotte and I watched as the door opened. "Another vent? ... WHY??" Charlotte cried.

"Because we're on our way to Make-A-Friend," I replied.

But that's when the floor beneath us, or the conveyor belts, began to move. Charlotte clung to me as I fell over, hearing sirens blare while toy parts fell. We were moved up the conveyor belt, watching every vent duct for a trespasser. But alas, there was no one. Soon, we were dumped into the Make-a-Friend room. The machines always scared me; a red one with closed eyes on the left, a big red one with closed eyes in the middle, and a yellow one on the right. Charlotte and I dusted ourselves off and walked to where it described the system. "Our founder, Elliot Ludwig, was a visionary. He set the stage for all of Playtime Co.'s greatest feats. Yet of all the amazing things that he created, the Make-a-Friend machine is one of the most creative, impressive, and advanced," I read.

"It is solely responsible for nearly every Playtime Co. toy sold on the market to this day. All it needs is to be fed the proper parts, and it will then paint, assemble, and do a quality inspection of the toy on its own. Gone is the complex sorting or back-breaking labor. This machine can do all that– and more!" Charlotte continued.

When she reached that final exclamation point, we stopped and looked at each other. "And to think that a place founded in the 50s would have this kind of technology," I said.

"Tell me about it."

I walked to a sign that said the toy machine needed power. "Charlotte, you stay there. I'll go turn the power on," I said.

She nodded as I walked up some steel stairs, finding a pink VHS tape player. "HEY, SIS!! IS THERE A PINK VHS TAPE SOMEWHERE???" I called.

"NOT THAT I KNOW OF!!!" she screamed back.

When I turned from the VHS, I swear I would've fallen had I not caught myself. I didn't want to die early. We weren't even at the best part of the adventure yet!! I used my GrabPack to open up catwalks that were tucked underneath others, opening a pathway for an outlet to be charged. I shot a blue hand at one and walked across the metal catwalks to the opposing one. Shooting my red hand, I watched as some sparks flew from one of the machines, giving life to the main contraption. "Nice work, sissy! You almost died!" Charlotte laughed.

"Yeah, yeah. Shut up and help break my fall," I said, warning her that I was gonna jump down.

"Take the easier route," Charlotte said.

"Nah, I wanna jump."

"Please–"

"BREAK MY FALL!!"

Charlotte groaned and held her arms out as I jumped, falling right on top of her. She groaned in pain as we got up, turning the power on. We watched the machines' eyes open, and with every move we made in unison, the eyes would follow. I found that kinda scary to be honest. Oh, and I forgot to say that the yellow machine had springs with eyes on it. "Who in the world thought of giving these machines eyes?" Charlotte asked.

"Ludwig, most likely," I replied.

It was by far the worst guess made, but I COULD be right. And so the toy-making began. We pulled three levers; two for me, one for Charlotte. I remembered that we would be creating a CatBee toy, which is one of the more... unknown toys. We haven't gotten any footage of her except in her toy form. And let's not forget the people that think she'll be in Chapter 4 and so forth. People even made Chapter 3 with Bron, BoogieBot, CatBee, Candy Cat, and Daisy boss fights. Anyways, I got off-track. The legs came out of the first machine, the torso came out of the second one, and the head came out of the third machine. Charlotte and I could only watch as the toy parts were brought across the conveyor belt, being painted, then assembled. Oh, and I forgot. The toy, as of now, had no eyes.

"The one with springy eyes will give the toy their eyes, right?" Charlotte questioned.

"I forgot, so I don't know," I responded.

While the toy was brought into the mouth of that big red machine that refused to lose at a staring contest, the metal doors (his teeth if you think about it) chomped on the conveyor belt. Charlotte and I shuddered but grinned as the toy came out the rear end of the machine. The yellow one on the right was ACTUALLY for scanning. And boom bam pow, the CatBee toy was completed. "That wasn't so bad," I muttered.

"True," Charlotte added.

I took the CatBee toy and looked around. Where did we have to go next...? Oh. There was a door that said "No One Leaves Without A Toy" with a picture of Huggy below it. I walked to put the Cat-Bee toy in the scanner, watching as the machine scanned the toy. Patiently, I waited. That's when the door opened. Charlotte and I grinned and I walked through the halls to check on what we're doing next, only to be stopped by a 19-feet tall monster-like candy staggering towards me.

The Heretics from Up Above [🄿🄾🄿🄿🅈 🄿🄻🄰🅈🅃🄸🄼🄴]Where stories live. Discover now