Chapter 5: Pain

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When I was done checking my new and improved self out, I selected complete, finalizing my changes. The instant I did, the cyan-colored holographic screen I had been using changed now displaying a list of traits with some being positive, some being negative, and a number of them that were a combination of the two.

[ Traits ]

2 Points Left To Spend

| Ambidextrous | Gain the ability to use both of your hands as if they were your dominant hand.

| Big Brained | Your brain increases in size, thereby increasing your intelligence attribute by 3 points, but to accommodate your big brain, your head is oddly shaped and most find it ugly and repulsive.

| Big Damage | +20% to damage dealt.

| Blind | Gain +2 to Perception. However, you'll lose your sight as a result.

| Built Like A Brick Shit House | Your strength, as well as your endurance attributes, are both increased by 2 but your Agility will suffer and will be reduced by 2.

| Carnivore | Gain twice as many benefits from eating meat but half as much from eating plants.

| Critter | Critical Chance is increased by 10%.

| Destroyer | +10% to critical chance, critical damage, and damage, but your weapons wear down twice as fast.

| Drug Resistant | The duration of drug effects and the chance of becoming addicted to them are halved.

| Early Bird Gets The Worm | Gain +1 to all attributes from 6 am to 12 pm but -1 to all attributes from 6 pm to 6 am.

| Eunuch | You lose your little buddy down below but gain a large increase in attributes 10 points to be exact. You will also experience infrequent bouts of rage due to the loss of your little buddy down below.

| Fast Metabolism | Digest and process food twice as fast and gain a +2 health regeneration.

| Fast Attacker | Attack speed is increased by 20% and stamina drain of weapon use is reduced by 20% this can include anything from just carrying the weapon to using it. But as a result of gaining those benefits, weapon accuracy is reduced by 20% across the board for you.

| Gifted | +2 to intelligence, +1 to all other attributes, and all skills are reduced by 10%.

| Glass Cannon | +35% to all damage done as well as received.

| Pacifist | All social skills are boosted by 15% but all combat skills get reduced by 15%.

| Heavy Hitter | Melee and unarmed attacks do 20% more damage.

| Herbivore | Gain twice as many benefits from eating plants but half as much from eating meat.

| Hoarder | +100 lbs to carry weight, but you must maintain a carry weight above 200 lbs to receive this effect.

| NEET | When inside, you gain +1 to all attributes, but when outside, you suffer the exact opposite -1 to all attributes stats.

| One Handed | You lose an arm. In exchange, the only arm you possess will be twice as strong as it should be. On top of that, +20% accuracy with all weapons and +100% to your arm's endurance.

| Pitch Machine | +30% to your throwing rate and you use 30% less stamina when throwing anything but your thrown weapon velocity is decreased by 20% thereby, shortening the distance from which you can hit a target.

| Rough Skin | Your skin becomes rough, calloused, and unattractive, but as a result of your skin thickening, your damage threshold is raised by 5, letting you tank heavier hits.

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