The envoys appear to the players once again, confirming their suspicions that Shiro has not been defeated at all, only temporarily set back. The artifacts are remnants of the past, and no longer have the power to fully defeat Shiro. The players must find a way to bring the Kurzicks and the Luxons together, to focus their combined might to defeat Shiro and his army. As it was when Shiro was first defeated when alive, so it must be once more.
In order to get the feuding factions to put aside their animosity, Master Togo and Mhenlo decide to split up. Mhenlo and his friends return to the Echovald Forest to convince the Kurzicks. Master Togo returns to Elder Rhea and seeks her aid in convincing the Luxon clans to lend their strength. The players are given a choice to either go with Mhenlo to the Kurzicks, or to travel to the Jade Sea with Master Togo.
(Here, the storyline splits, with players either helping the Kurzicks or the Luxons. The storyline merges at Unwaking Waters)
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Guild wars 2 Lore
FantasyIn this book I will try to tell you all the events that happened in the world of Guild Wars, a now free-to-play mmorpg. Yes, I might copy some parts of the story from another website if I can't find them anywhere in my Guild Wars 2 book. Most of the...
