The Charr seem to speak a dialect of "common" with a number of unique words and idioms, and occasionally use grunts and roars.
They do not have a written language of their own, but they do use a limited series of ideograms, as seen on the Charr Battle Plan Decoder wheel. Each ideogram represents a quality or an entity that the Charr admire or respect, such as strength, courage, victory, honor, etc. Charr ideograms were not widely embraced, in part as a reflection of the Shaman caste's draconian rule, until Pyre Fierceshot led the revolt against them.
Cub: Juvenile Charr, gender-neutral.
Fahrar: (also known as a crèche) Education, school.
Hrangmer: Jaws of Oblivion.
Imperator: Descendant of the Khan-Ur and leader of one of the High Legions.
Khan-Ur: Title of the supreme leader of all Charr.
Kit: Juvenile Charr, feminine.
Meat: Derogatory term used to refer to humans and possibly other non-Charr.
Mouse: Derogatory term used to refer to humans and possibly other non-Charr.
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Guild wars 2 Lore
FantasyIn this book I will try to tell you all the events that happened in the world of Guild Wars, a now free-to-play mmorpg. Yes, I might copy some parts of the story from another website if I can't find them anywhere in my Guild Wars 2 book. Most of the...
