The desert is a dangerous place, possibly one of the most dangerous. Even for Wylders, crossing the place would most likely mean a sure death. The source of the danger? Sandstorm.
I meant Sandstorm, not sandstorms. Sandstorm, the spirit of the desert, queen of the Schyons. She is one of the Archeons, ancient creatures rivaling the Admyns in power [though they deny it, the Admyns are uneasy at the thought of the Archeons].
Schyons have the body of a Sphinx and the tail of a scorpion. They can shift into a humanoid shape, yet their tail always remains. The Schyon are an interesting people. Their character are shown through their names. They live isolated in the desert and they are brought up to think that the desert is their only world.
No one is sure what Sandstorm's true form is, since none lives to tell the tale, but it is rumoured that she has a similar shape to the Schyons, always thought to be like her children in appearance. For now, she does not do anything more than prey on those who enter the desert, but with her power, it would not be wise to leave her undealt with.
The safest route through the desert is around the edge of it, where there is a road of sorts. Most who take this road are fine, there's even an oasis midway along, just be sure to keep to the path. The other edge of the desert is bordered by the ocean, and isn't a very pleasant place to travel.
Ixal Ru Elves ↭
They are a branch on the large tree called 'Elves'. Which means that they hold the one trait that is commonly associated with those people, amongst others, which is the pointed ears that they bear. They also have an extremely long lifespan as well.
They are native to the Zrud Uzin desert, and are seasonally nomadic in nature. During the warmer seasons, they are moving in tribes about the desert - where as in the cooler seasons, they are situated in their town(s) until the seasons change again.
In appearance, they bear a resemblance to the Sylryll elves of the western Vintas forest. They have the same athletic and strong build, and have the deeper range of skin tones as well. Along with being rather tall - the same range of 5"9' to 6"0'. Though there are some minor differences, along with some rather notable ones. A minor one being that they usually get their height from having longer lags, rather than just having even torso and leg length. And a couple major ones are that instead of having both dark hair and eyes, they have more mid-range hair colours (typically brown and blondes) and the lighter range of eye colours.
Their eyes have pupils that are more cat like in nature for their purpose and how they work, while seeming to be similar to any other mortal in appearance. It is believed that their ancestors were half nocturnal half and half not - in order for hunting to be easier, as well as hiding from their predators. While hunting, they couldn't scare their prey away - so they needed a way to see in low lighting. Eventually, the two are said to have merged into one - which gave them their heightened sense of sight. But because of this, their eyes are much more sensitive to sudden changes in lighting and are just sensitive in general.
Since they are constantly in the Zrud Uzin, they have developed an extreme tolerance to heat - as expected from generations of people living there. But the flip side of that, is that they are vulnerable to the cold. Once one leaves the desert - at first they will quite usually find it difficult to adjust at first. They will be able to adapt to it eventually of course. Other than this, all their other best traits are ones that are just taught to them to be able to survive - like weapons work, stealth, etc. They have their own culture - as all isolated races do - that one would be able to see if speaking to one of these elves.
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The Origin - Wylderness Roleplay
LosoweThe Origin, home to all Wylders at some time in their lives and created by Wyld. Ruled over by the Admyn council, it is a "safe" place, where no Wylder may kill another. Filled with strange and wondrous things, creatures thought to be only myth roam...