Intro - The Forge of Fate

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Oh, another soul have entered my forge... Another person to return upon the lands soon to be flooded by war and blood. What am I talking about? Where are you? Hehe, those silly questions are easily explained. As I said we are in the forge! Or, rather in Forge of Fate where souls are being reborn to live another life. As for what I said... I simply saw the future.

Please, take a sit at the fire. I'd like to see you better, young soul. Ah, yes... Such a strong spirit you have, no wonder you've pushed throught your last life until the very end. What am I talking about? You're scared? Well... I'm not really that surprised. Almost all who come here are suprised that they're dead. Despite it all you seem rather calm.

Hmmmm... Your soul is flaring so beautifully. Souls like yours are rare to see. Many just move on with their lives but you are here to do great things. Hehe, ah yes. Let's move on with it, shall we? You won't achieve much if we'll sit and talk througth eternity. Come with me. Yes, now put your arm out and close your eyes... Tell me, which flame is the brightest?

Flame of Humanity

Humans may not be the strongest or the fastest or races but they're capable of living almost everywhere. Their spirit is bright and their will is unbreakable. They fight among themselves much more often than with others. Humans can be both evil and good. They prefer to live in the open fields behind the walls of stone. Humans have perfectly balanced forces and - depending on affiliation - can cast most spells. They can also be almost any class.

Good Humans are allied with Angels and can tame one of the more dangerous wolf monsters to make them obedient and fight in their armies. They have priests for healing and inquisitors who perfected light and fire magic to cleanse evil. They army excel at using heavily-armored infantry and heavy cavalry.

Good Human Classes :


Priest - Caster / Healer. Your main goal is keeping your people alive. You have powerful healing and protection spells. You can also bless your allies to make them fight with all they have, making each seemingly weak strike hit like a thunder. You are also effective at dealing with undead thanks to your light magic. As Priest progresses he may earn Angel's Protection, preventing him from death once per day.

- Starting as - Younger Priest / Final - The Grand Cleric

- Artefact : The Angelic Touch - Powerful staff allowing more powerful light spells.


Inquisitor - Caster / Mage. Somewhere outside of the save walls are evil creatures of the darkness awaiting for innocent's life. You are ruthless in your task of killing all that may prove to be a threath. You can bask your enemies in light so powerful that they'll burn or cast an actual powerful fire type magic. Your light spells are especially effective against undead, demons and shadow creatures. As you progress you can earn the powerful spell, Heavenly Judgement, which brings destruction on a massive scale against your enemies.

- Starting as - Inquisition Acolyte / Final - The Grand Inquisitor

- Artefact : The Goddess' Fury - Flaming sword capable of increasing the offensive magic power multiple times.


Cuirassier - Rider / Fighter. Heavy armor, lance and shield. All you need when you ride on your horse to battle. You were taught to depend on your comrades when you charge fearlessly on your foes. There is a reason why the Empire's heavy cavalry is feared. The armored horses, bred for war, are extremaly hard to put down. The weight of both rider and the horse can easily crush most oponents who would be unlucky enough to survive the charge and lance's strikes. As you progress you can obtain the Sun's Steed, horse made of light for the most trusted, strongest and valiant of riders.

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