Mage

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I have been putting off writing this chapter it should have been right after the Demon chapter in order of creation but we lost that a while, okay.

Magical and Elemental Magics

There are different types of mages and their magics. There are dangerous types and non-dangerous types of magic.

Creator(s): God

special genetic to the species:

They tend to be twins, can have UN-normal hair, and can have genetic diseases that a human can have.

Types of magic a mage can have:

 Basic non-elemental Magic, light, darkness, fire, ice, weather or air, water, ground or earth, dimensional, Time, blood, fauna magics, flora magics, Life, death, ancient, technological, yandere, time, Arule magics, harmony, chaos, Demonic studied magics and Eclipsed magics. 

ruled over by a council or a family of mages like a royal system of 10 mages one for each of the elements eclipsed magics that are not missing eventually 20 mages one of each element.

Some mages can have special abilities depending on their elements. or special thing depending on their family lines like having wings grow naturally/ born with wings or elven-like ears.

Light and dark mages and light & dark eclipse mages:

These types of mages tend to use illusion spells, time spells, light spells, dark spells, electric spells and sounds spells, Weight spells. 

The special abilities these type of mages have are shadow walker (the ability to enter the shadow walker, more Virtuoso mages tend to have this ability called visual singer (when they sing and they can visualize something around them illusions can show up and be controlled around by these mages), color changer (can change the color of almost any object around them minus undyed hair, and untattooed skin.), and electricity pathos (shoot electricity out of their hands and control wires this can also be caused by spells they cast)

Basic magic (evil and good magic):

any spells and harder to learn advanced spells that can't keep harmony. 

Special abilities include telepathy, natural telekinesis, aura sear, and levitation.

Ice and Fire eclipsed temperature mages: 

These kinds of mages use spells that control temperature and climate. 

Special powers involve ice and fire manipulation. not able to be hurt by their elements.

Weather or Air mages or eclipse weather:

spells involving anything with the weather. 

Specialty control weather or air can predict storms or the weather and could control the weather with emotions.

Water and Earth/Ground or eclipsed water and earth:

spells involving water, ground, earth, alchemy, and metals.

Special abilities: water manipulation, ground manipulation, and breath underwater

Dimension and Time Magics

space and time able to bend realities best when mixed with other mages.

Blood



I forgot to finish this will do later

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