Chapter 9: The Super Smash Bros.

4 0 0
                                    

The next day arrives. Jeremiah heads over to Head Spikey's office opening the squealing door.

"Hello Agent Jeremiah."

"Hello Head Spikey."

"Head or Sanitary?"

"Head."

"I figured you would choose head. As you know, two of the Super Smash Bros. are coming here today. Your mission is to give them a tour of the Agency."

"Ok Head Spikey. I'll go get some breakfast and give them a tour when they get here."

"Good luck."

"Thanks."

Jeremiah leaves Head Spikey's office and heads over to the Breakfast Café. Nic and Tiffany were there as usual. Before walking in, Jeremiah put on his anti-psychic helmet, a mechanical looking helmet with large antennae on top of it with electricity crackling between the two that he kept in his utility belt. Once strapped on, he walks in and sits over at Nic and Tiffany's table pulling out his chair making a slight grating noise. Once seated, Jeremiah says to Tiffany, "Now that my anti-psychic helmet is complete you can't read my mind anymore, Tiffany." She tries to read his mind, but it didn't work as the antennae auto-focuses Jeremiah's psychic abilities into a psychic shield.

"I see Head Spikey told you Tiffany's name," observes Nic.

"Yes he did," replies Jeremiah.

"What is your mission today?" asks Tiffany.

"To give the Super Smash Bros. a tour of the Agency," answers Jeremiah.

"The Super Smash Bros. from Super Smash Bros. Brawl?" asks Nic in astonishment.

"Yes. We found their planet. They're coming here to check out the Agency," replies Jeremiah.

The waiter arrives to take their orders. They all ordered some donut holes and chocolate milk. Once their orders are written down on his notepad, he leaves. They talk some more about Jeremiah's mission. After Jeremiah eats, the PDA announces, "The Super Smash Bros. have arrived." Jeremiah gets up from his seat, places his money on the table, and walks out of the Breakfast Cafe heading towards the ship bay. On his way there, he removes the anti-psychic helmet and puts on a tour guide hat. When he got there, he saw Meta Knight, some round creature wearing a knight helmet and a cape also holding a sword and Mr. Game & Watch, a two-dimensional being that looks like a silhouette.

"I'm Agent Jeremiah. I'll be your tour guide today," introduces Jeremiah.

"I'm Meta Knight. Nice to meet you," greets Meta Knight before shaking his hand.

"I'm Mr. Game & Watch. Happy to be here," says Mr. Game & Watch as he did the same.

"Let's-a go before I steal anything else from Mario," says Jeremiah tipping his hat.

Jeremiah takes them around the Agency. From the Breakfast Café, to the Research Lab, finally ending it with Head Spikey's office.

Agency of the 5th World (Original)Where stories live. Discover now