When you two are lost

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For those who don't know, Nix Hydra has another game called Fictif.

I do admit it is nowhere as great as The Arcana, but when I'm extremely bored, I do enjoy reading about my favorite character; Nicky.

So just out of pure curiousity: who is your favorite Fictif character?

Asra:

He will either climb in a tree himself or make Faust go to the top to see where you two are. But if you don't want that, worrying too much he will fall and injure himself, he will just take your hand and both walk around, hoping to come across a path. He will smile, making conversation so you don't worry or panic. He will try to at least make it fun, by taking you to beautiful spots he sees or making jokes. If he had food, he would probably even have a picnic, but sadly, he didn't have the materials for it. When you two found a path leading to a place he knew, he grinned and said he knew it would turn out okay since he would never drag you into danger.

Nadia:

She will chuckle, knowing panicking will not help before saying it seems you two are lost. She will just suggest to go for a walk through the woods or the city, to explore this new place you two found. So while you two go for a walk through the place, she will stay very calm, knowing Portia will probably come when she notices how long she hasn't returned. And she was right, when you two returned to the previous spot, Portia was there, looking ready to cry, worry and panic filling her eyes as she cries out she thought something bad happened to you two. Nadia just chuckled as she assured Portia you both are okay, simply lost but both had a fun time exploring this new place.

Julian:

He will guide you around, claiming he knows the way. Which just results in you two getting more lost than before. When you notice someone will point, asking if you two need to ask for directions, but he will huff and say he can find the way himself. But after thirty minutes of walking around, not a clue where the way is, he finally gave up and went to go ask directions. His language knowledge comes handy in situations like these, since he can speak many languages so if the person speak a different language, he can easily speak it back.

Muriel:

He will mutter he knew this was a mistake and he should never listen to you again when you suggest to take a short cut. He knows the woods better than the streets, so he will walk through the woods, trying to find something he can recognize. Luckily after a while, Inanna will appear and guide you two back home. So if you now suggest to take a shorter path, he will give you unimpressed eyes and remind you of the last time and how you two got lost.

Portia:

Of course she made an adventure out of it. Both walked around, trying to find the way back, only for her to get distracted by something and go to it. Eventually you had to drag her by force back to trying to find the way back home or else you will be stuck in this unknown place till midnight, and you aren't planning to sleep in an unknown place with god-knows-what creatures staring.

Lucio:

He immediately began complaining, storming around, blaming you just because he won't admit he's the reason you two are lost. When you tell him he's the one who got you two lost, he will just huff and ignore you, kicking something aside. Eventually he will give up and whine while following you, only to get distracted by something and tug you closer, pointing, asking what the hell that is. When you tell him to focus on getting back home, he will frown but follow while staring at the whatever distracted him, feeling unsafe. When he got back at the palace, he blamed the guards for getting them lost, claiming it's their job to keep him safe.

Valerius:

No way is he going anywhere off the path he always takes. He has a path he always takes, he will not go off this path, even if they are destroying the whole street, he will still take that path. Why? Because it is the path that is safe and will get him from the place he came to the place he needs to be. If you suggest going a bit off the path, he will huff and claim that is just absurd and will likely get you two lost and then mugged. So he will continue complaining about what bad things can happen when you two get off his comfortable, safe path.

Devil:

He knows the way like the back of his hand. He won't leave the house until he has studied the whole map of wherever you two are going, for if something like this happens, he can easily know the way. He doesn't like to go outside unprepared. So if you two get lost, he will just take your hand before guiding you to the right path.

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