Description: Cavern Tunnellers are long, spiky serpentine dragons with red glowing eyes. They lack forelegs and hind-legs, instead relying on their three claw wings to haul themselves around on land. They are covered in three rows of large back facing spines and four small spines that can be raised to archer them into the ground or fired as projectiles. They have two sets of frills that protect their neck and chest, will assist in allowing them to lodge themselves into tunnels. Their jaws are very powerful with rows upon rows of rock-breaking teeth. Their hide is rock hard and resistant to electricity. They have very muscular and thick tails. They are practically heat-proof on the outside and the inside.Abilities: Can quickly burrow through rock to form large complex tunnels using their jaws, can either fire out rings of fire or strong blasts of fire. They have pit on the rim of their snout that detects infra-red light. They can detect vibrations from a few kilometres away. They can break down tough rocks and spit out the remains as projectiles. Resistance to fire. Can fire their sharp scales from their bodies.
Weaknesses: Cavern Tunnellers sensitive to light, only coming out during the less sunny times of the day and night, they can get dizzy, painful migraines or disorientation from too much light exposure. Their spines are brittle and often break in fights with other tribes. While their hides are resilient to electricity, they are vulnerable to it if there is a breakage in their hide. They jaws have also been known to get cramps which greatly hampers their ability to make tunnels, hunt and defend themselves. Due to their sensitivity to vibration and noise, a Cavern Tunneller can get overwhelmed by very loud noises which causes an overload in stimulate which forces the serpentines to the surface.
Diet: Cavern Tunnellers dine on the minerals in rocks which they use in their hide, fangs and spikes. They are ambush predators, hiding in areas of interest waiting for something to stumble by and trigger their senses at which point they pounce. They have been known to catch Skwings, Mudwings, Camo-Assassins and Death Serpent who accidentally stumbled into their traps, though they leave certain tribes alone like Sandwings, Triple-Slashers and Thuderhorns due to their venom and poison. They have been know to feed on lava and magma from active volcanos.
Social Structure: They form large interweaved cavern systems for the cete that contains all Cavern Tunnellers that reside on the mountain in question, which is led by a dragon chosen by the group. This leader is always larger and stronger than the average tunneller and bone-white with red markings. Cavern Tunnellers very territorial often butting heads with their rivals (depending on the continent that they reside on); Cavern Guards, Stonewings, Camo-Assassins, Wed-Spinners and Rock-Wreckers. They had been known to work with Triple-Slasher and Thunderhorns in protecting their caverns, eggs and dragonets, while allowing the poisonous dragons to live in the tunnels. When a leader passes away, the second choice or a new candidate is chosen to be the leader which makes them transform into the new leader. In the cete, rank is based on age and merit with dragonets being ranked alongside their parents.
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My Fan Fic tribes and their bios
FanfictionSo, I decided to make this book for the purposes of describing and explaining the tribes that I have crafted. It will be spit by continents. Enjoy ; )!