-BTD 6 Patch Notes-

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What I think should be changed in Bloons Tower Defense 6. All of these upgrades are based on Medium settings.
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Hero's:

Adora
• Long arm of light now has unlimited range
• Sacrifice buffs now last 30 seconds at level 9. These buffs can stack due to the 10 second CD on the ability.
• Level 20 sacrifices now gift Adora special unique attacks depending on what category the monkey sacrificed was in. (Similar to Sun Temple) these attacks are much weaker counterparts but can do more damage depending on the price of the monkeys sacrificed. Max price range of a sacrifice is 5000$. Anything above does not increase Adora's powers. These buffs are temporary.

Ezili
• Heartstopper has been completely reworked. It is now named Bloon-stopper and is now the level 7 ability. (With the Totem being level 3)

When activated, this ability permanently strips all Regrow and Camo properties from every non-MOAB Class Bloon on screen and any coming balloons for 7 seconds. The cool down has been extended.

Fortified Bloons are stripped at level 12 along with a shorter cool down and a 13 second duration.

This ability gets yet another upgrade at level 19 with Camo detection being stripped off DDTS permanently, along with stripping fortified properties off BFB's and lower MOAB-Class Bloons for a total of 18 seconds. (This affects all Bloons on screen and the continuing Bloons that enter in the 15 seconds. This effect is permanent on affected Bloons.)

Etienne
• Drones can now be locked into a position at any level. You can also separately lock them or lock them in a group. (This MUST be in Etienne's attack range)
• Drones at level 15 now contain homing darts that automatically seek out Bloons. The first pop will always be the most powerful, though darts generally become weaker the more pops they earn.

Towers:

Heli Pilot
• Razor Rotors are slightly larger and are able to pop Bloons even in pursuit.
• Faster Darts is now named "Tough Darts" and are relocated to the 2nd path. Faster firing has been relocated to the 1st.

This upgrade allows the Pilot to pop more Bloons. Cost increased to 600.

Monkey Sub
• Heat-tipped darts can now set Bloons on fire. Fire can pop 2 more layers.

Ninja Monkey
• Caltrops are placed 2x quicker just after the round starts.
• Caltrops can be placed even when the Ninja Monkey is popping

Monkey Knowledge
• Added "Advanced Military Targeting" which allows tier 4 and below Mortar Monkeys to automatically target Bloons. This can be set to First Strong and Last.

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