Day 4

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You enter a familiar neighborhood, the one you lived in before becoming a Chimera. It looks like the usual towns you've seen recently. It's a depressing sight. Dozens of houses are in ruins. One even has a spire sticking out the top. Scorch marks and bullet holes liter the streets, cars, and houses. Some of these houses contained old friends of yours, some you can't currently remember. Are these old friends dead? Were they turned into Chimera like you? There was no way to tell.

    Continuing down the street, you find a Carrier lying dead on the ground. Carriers were a strain used to transport infected victims to a conversion center. They were killed via a virus created by humans, resulting in the creation of Spinners, the six-legged creatures that spun victims up into cocoons. Looking at the Carrier makes you wonder if one of them carried you to a conversion center.

    Moving on, you finally come to your home. Your past memories of it are blurry, but it mostly looks like how you can remember it. It was mostly the color brown with the notable exception being the green porch that, unfortunately, didn't remain intact. Your house didn't remain intact at all. A massive hole shows off the interior of the attic space, all of the windows are broken, and over a hundred leaves got in through the open front entrance.

    You come up onto the porch, vividly hearing the creak of the old wood. It's still strong enough to support you and your canine companion at the same time. You go through the open entrance. Looking around your old home allows memories to return. You can now picture more of the woman. You look over to a shelf and find a black and white picture of the woman with a man. Was the man you when you were a human? You appeared to have neat hair and a good looking face when you were a human. You inspect the woman in the picture. Seeing her big smile makes you feel happy.

    You walk into the bedroom, finding the bed in ruins and part of your old dresser intact. You see the mirror is intact and look into it, finally being able to see what you are now. You can't believe it. The six golden eyes, razor sharp fangs, no lips, a semi-muscular torso, skinny arms, very pale skin—all of it makes you feel disgusted. This is what you've become, a monster, an alien hybrid bent on eliminating everything that's not you. But ever since the link to the hive mind was severed, you've become free to do your own actions. But turning back into a human is not one of them. It's impossible. Turning back into the man you once were is impossible. And no one will believe that you are beginning to remember who you once were. The inability to speak the foreign language you understand made sure of that.

    You return to the main room, collect the photo of your human self and the woman, and then head out into the backyard where you find a bomb shelter. You remember being instructed by SRPA to build one in the case of a Chimeran assault on the United States. Too bad the Chimera always had the element of surprise when it came to their attacks, especially when they first attacked the United States in August, 1951. You never had the chance to use the bunker, but maybe someone else did. Maybe the woman did? Only one way to find out.

    You go up to the bunker and feel its cold, metal door. You slide your hand down to the handle where you grasp it. You try to pull it open but find you can't. It must be locked from the inside. Without a way to open it, you assume someone is utilizing the bunker. You knock on the door, hoping the person living inside will answer. Although the possibility of receiving a response is unlikely given the current state of the world, you have high hopes. You sit on the ground, your companion joining you. You scratch the bottom of its jaw, making it moan in pleasure.

    A metallic sound draws your attention to the door of the bomb shelter. You listen to the metal squeal, and watch the door open. The tip of a gun is the first thing you see exit the opening. You begin to hope the person inside doesn't immediately attack you because of what you are.

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