How I headcanon-
1. I make a basic storyline, nothing is exact however complicated and thought out it may seem (like the one I posted earlier explaining Regular Markery AU and Swapped Markery AU. You might remember that.)
2. When I get the time I will specify EVERYTHING. Specific dates, character art, character bios, times, currency, heck- if there's a place I will make a PLUMBING ROUTE. All buildings, infrastructure, roads, mapping, timeline creating, eras and periods, years, education systems, EVERYTHING. However, if there's too many characters (like FTM's 200+ characters) I will only design some of them. There also may be an OC or two, but they usually play insignificant roles and then die, or are just characters with a lot more design rather than unspecified, basically like The Player of FTM but turned into an OC instead of Y/N or F/C. I like set OCs better because you don't have to bend your stories to make them flexible, and can stick with 1 single personality. It just makes things easier. For instance, I can just stick with sassy girlboss for The Player instead of being like hmm, what gender pronouns? is this too one-sided?
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Did you need this? No. Will I post it anyways? Yes. I'm using this oneshot more for documenting purposes than entertainment purposes anyways but my 2 viewers seem to like this a lot
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Find the Markers- Oneshots, Headcanons, and everything else
FanfictionWho knew someone could get so bored with markers and a roblox game?