RWBYBound

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You know what would be awesome? A RWBY game with EarthBound's gameplay. I mean think about it:

You'd control Team RWBY (duh) during Vol. 2 and travel around Vale (or the entirety of Remnant) fighting Grimm and the White Fang. In combat, PSI is replaced with a "Unique" menu divided into 3 categories, Shoot (or Glyphs in Weiss' case), Aura (for healing), and Semblance (unique to each character), all of which run on SP (Special Points).

Shoot would fire the current Huntresses' gun (except for Weiss, more on her in a bit). You can choose how many shots are fired (from 1-3), and they deal less damage than basic attacking, but they have a higher critical hit rate, as well as costing SP. Weiss, however, would use Glyphs to add elemental effects to her attacks (Fire, Ice, Thunder, etc.), each of which would deal different debuffs to the enemy.

Aura would be used for healing and defense. In other words, everyone can use PK Lifeup, but it costs more to compensate.

Semblance does a different effect depending on the current Huntress, for example, Ruby can deal a 10-hit combo with an even higher critical hit rate than Shooting, Weiss can unleash a powerful attack based on the current Glyph, etc. You can also combine Semblances with other Huntresses in the party (Iceflower, Bumblebee, etc.) to unleash deadly attacks. However, using Semblance costs the most SP, so it's meant to be used Sparingly.






Then again, RWBY with Xenoblade gameplay would also be awesome...I'm getting sidetracked at this point.

What do y'all think of this?


-Orion

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