Entry #79 - To the Moonsea

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(G79 19/02/10 KT - GF, AP(GM), ON, SS, CH)2

(day 14)

And so they set off.

The journey north was uneventful.

Sat or snoozing on their coach, the jolly companions watched the Sword Coast countryside roll by.

(day 15)

Another uneventful day. Banjax amused himself by gently ribbing Wulfgar.

'What are you thinking about, Wulfgar old friend?', asked the annoying bard.

'I'm thinking I wish I'd seen you hung at Seawall Pass.'

'Huh?', quoth the bard, 'You want to see me well hung?'

'Yes indeed.', growled the dwarf.

'You've been sat here thinking about me being well hung all day?'

'Yes. What of it?'

'Oh nothing, nothing at all! I just didn't think you were that way inclined, is all.'

'Qfzt??'

And so it went on.

(day 16)

On the road.

(day 17)

Fred and Dana fell out of the carriage.

(day 18)

In the morning, they were surprised to see some sort of magical barrier lying between them and their destination of Waterdeep.

By lunchtime they reached it and carefully investigated. They could see carters on the other side and even talk to them, but nothing could push through it.

The barrier seemed to have dug a trench through the earth, and above the city they could see its smoke gathering under what appeared to be an invisible dome.

Much perplexed they eventually decided to follow the edge of the barrier around to the east and eventually came across a tent guarding what appeared to be a large gem on a stand that was pointed at the barrier.

Two yuan-ti blooded humans and two warped humans were also here and attacked, but were quickly over come and killed off by the brave adventurers.

One was captured alive, but killed himself with a poison capsule later.

There was then much discussion about what to do next, as there was an embossed plinth in the tent and one of the yuan-ti's had a stone that looked like it in his possession.

As the others stood back, a rather impatient Banjax took the stone, pressed it into the plinth and vanished into thin air!

There was a great deal more discussion after that and it was eventually decided to go back to the last inn they had stayed at and sleep on it, after all, was it a teleport device or a disintegrator?

In actual fact, they had inadvertently given the trouble-magnet bard a head start. As he left the new tent he had just appeared in and walked towards a distant town he asked a passing trapper,

'Where am I?'

'Err.. South of the Moonsea.'

'Jolly good!'

He arrived at the town of King's Holm and went to the nearest tavern, an inn called the 'Coronet and Cabbage'. He quickly decided that this was a dull place though when he discovered there was no brothel within the town, or anything like it, from the rather priggish landlord.

He decided then, to go out for a moonlit walk and ended up at the impressive and imposing town graveyard, but was turned back by guards.

He then went back to the tavern and retired to his room, but not before slandering Wulfgar and spreading some malicious rumours.

(day 19)

Banjax, then, had more time for mischief in the morning and approached the local priest of Olidammara in hope of finding some criminal activity. However, all that he achieved was the lightening of his purse, something he discovered on his return.

He swore a terrible revenge then and there and began to plan and scheme.

The others, having dared the teleporter, arrived in the afternoon and joined Banjax at his table.

In the evening a rabble of town elders approached them and enquired if they were willing to investigate some form of tragedy that had been played out at the graveyard that day.

Apparently Morgon had been preparing Gunnar for burial in the mausoleum when something strange had happened. Two guards, Dornel and Zera had been dispatched to see what was going on, but had not reported back.

Now, in Banjax's opinion, the gutless guards needed some out of town muscle to sort it all out.

Was there ever to be a town he visited that wasn't in crisis, he wondered to himself?

Being of a more nobler frame of mind though, Fred led the way and the brave band set off once more on the trail of fame and fortune.

In the graveyard they were set upon by wolves and wargs, but emboldened by Banjax's magical singing, Dana, Bok and Wulfgar saw them off, either dead at their feet or yelping back into the night.

They then followed the path to the mausoleum and discovered the dead bodies of the two guards.

Going down the steps they found a grisly scene of death and were set upon by zombies and skeletal archers.

Fred turned them with a prayer to his god, and the others rushed in to bash them to bits.

Once the fight was over, they searched the place and found the girl, Tiler, locked in one of the catacombs.


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