(G147 06/10/2012 (sat) - BG - JF(GM) , AP)
DAY 151 (9th Eleasis)(August) continued ...
Fenrir left the TSV in the morning and went to the OJB where he arranged with everyone to see what they could find out about what was under there. He spent about three hours asking around then met up with the rest of the gang.
In essence there was a crypt down there of roughly 200 years age. Crypts from that time period were typically guarded by constructs, such as gargoyles and living statues.
After lunch they made their way down, the dungeon team consisting of Fenrir, Alduin, Sylvia, Corum, Giselle, Berten, Nestoone and Raya.
Corum and Alduin started by knocking down the temporary wall that the dwarf had put up with sledge hammers. The noise attracted skeletal warriors, but the lads quickly battered them into bone fragments with the hammers, Fenrir helping with precise magical bolts from the rear.
They then broke into the corridor beyond and everyone stepped out of the hole.
Just as they were admiring the period stonework more skeletons attacked from either end of the corridor.
There were twenty or so of them, but they were no match for Corum and Alduin at one end and Sylvia and Fenrir at the other and were quickly smashed to pieces.
Next they followed the corridor and found that it was actually circular and could be followed all the away round to their entry point.
On the west side of the circle was a set of stone doors leading inwards and a corridor leading outwards.
The corridor proved to be heavily trapped, but here Raya was in her element and disarmed three in this area. The area was a small crossroads, the north and south corridors leading to alcoves in which statues were placed and the west leading to a crypt that was were the skeletons had most likely emanated from.
They then turned their attention to the doors. Raya opened them and stepped into a large chamber that contained a statue of an artist holding a pallet in one hand and a large brush in the other.
She stepped closer to have a look at the inscription, but suddenly it struck her with the stone brush causing her great injury. She skuttled out to get healed while Corum and Alduin charged in to fight it.
Sylvia cast a spiritual hammer but it appeared to have no effect. Fenrir blasted away, but after a while Corum shouted back to say that that too was having no effect.
The stone golem was having a great effect on the fighters though, soundly thrashing both of them. Giselle sung a rousing song and Bertren blessed everyone, but it was not enough and everyone had to run for it.
Luckily though they golem did not follow them out of its chamber giving them enough time to think of a strategy and get some healing magic on the people who were injured.
Fenrir tried blasting the thing on the leg twenty times but it had no effect at all. He then threw in a 'darkness pebble', but when Alduin tried to sneak past he was hit across the back with the stone brush.
Corum and Alduin did manage to make it across the room and dive through the doors on the other side, but not after receiving some pretty hard blows from the artist's brush.
And on entering the room it got worse as Corum stumbled into a trap that hit him with a 'Bestow Curse' spell.
The next room had four pillars in it and a stone coffin at the back.
They shouted through the doors the inscription on the coffin and the clever ones in the group translated it into:
'Here lies the mortal remains of Hadreb the Sculptor, look upon his mighty works and tremble.'
YOU ARE READING
Journal of Rollo Lavius 1
FantasyA very long running Dungeons and Dragons campaign, set in the Forgotten Realms universe. Characters: Rollo - the druid, Innocent of the ways of the world. Raz - a teenage barbarain with little sense Shifty - a skulking dark skinned rogue Nobby - a...