(G100 10/12/10 BG - AP, ON(GM), SS, GF)
DAY 12 (23rd Ches) cont..
In any event, we arrived in Waterdeep, healed and dropped off the horses and wagon, then as the others went through the loot I span a story at the Guard Post. This is what I told them :
'We took Vernon with us to help catch the others and rescue Esvele. Through threats and cajoling it seemed like he might be able to assist us. He did help a little, convincing the rogues to come out and go on our jolly journey to Relyn Ford.
We subdued them well enough when they were drunk, but bandits attacked at just the wrong moment and Veron was killed during the fighting. The others died during the night. We buried them all down there, all except Hank who died in a kobolt attack.'
So, not a million miles away from the truth. Should (almost) wrap everything up neatly!
Oh, I forgot to mention, I saw Janna at the gate on the way in and she told us that the 'Swan Street Slasher' had escaped and was on the loose again.
That evening Nes said he would be on temple duty until the 27th.
DAY 13 (24th Ches)
I went to the post again and found out I wasn't due on duty again until the 29th. Then we all went along to talk to Esvele. She's human and seems to like drink quite a lot. Rather righteous as well.
Anyway, Nes talked guild business with her, then we went for lunch.
That evening, I thought it best we do something with Veron's corpse and after a bit of discussion
we decided the best thing to do was douse him in lamp oil and try and make it look like a vagrant had died in a drunken accident.
Well, that worked well enough, maybe too well as the whole house nearly went up and I think we were clocked when we left the building too. I hope we didn't botch that job, but I heard the fire was put out by a druid so thankfully we didn't hurt anyone.
Anyway, the festival was still on and later Fenrir entered a 'Tall Tales' competition and one out against some old pirate-bard geezer.
I decided to have a chat with Fist, see if he knew anything about Eno (as Eno had informed that he used to drink in the Dock Ward back in the day). At first he couldn't remember anything but when I mentioned that Eno carried a bread knife he told me a worrying tale about how four or five years ago someone had gone mental at the 'Hanging Lantern Festhall' and that a woman had died there and that someone had sliced up a whole watch patrol and others with a bread knife.
Food for thought then, and just as that bombshell was dropped who should I see talking to Raya than Eno! Later she told me he had been looking for a place to stay, but she had turned him down.
Apparently he'd gotten money out of the loot sharing so he should have had enough for a place to stay anyway.
DAY 14 (25th Ches)
We all sauntered along to the Temple to see Nes and warn him about Eno. Nes said he was already wary but thanked us for the warning.
Nes had decided to invest in the Ratcatcher's Guild and I said I might be in for a few golds.
I asked about at the guard post about the Hanging Lantern Festhall incident but either people didn't remember it, it never happened, or they were keeping quiet.
I also asked about the Slasher and got a description. Apparently he's a halfling. Does he slash people in the knees then?
Fenrir picked up Giselle and they all came to laugh at me climbing up and down in a couple of rope climbing competitions that were on as part of the festival. I did ok, didn't fall off anyway.
At that time Raya was doing something or other at the Temple. I hope she's able to turn all that mumbo-jumbo into a profit. I know I don't really like the idea of a religion getting its hooks into me.
Later I went off with Janna to do a bit more detective work. Asked about at the 'Midnight Sun' the last place Olissar was seen. The bar man put me onto Miranda, a bar wench, who put me onto Doreese, another wench and I went round to her place above a Broom-makers.
She hadn't been seen in three days or so and I got the landlord to let us in her room. Janna reckoned she hadn't been in her room in about a week.
We interviewed an old lady called Betty who lived next door but didn't get much more.
We then went to the 'Temple of Good Cheer' which despite its name was just a terraced multi tenanted building and snooped about following our last lead as to the where abouts of Doreese. Talked to the supervisor.
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Journal of Rollo Lavius 1
FantasyA very long running Dungeons and Dragons campaign, set in the Forgotten Realms universe. Characters: Rollo - the druid, Innocent of the ways of the world. Raz - a teenage barbarain with little sense Shifty - a skulking dark skinned rogue Nobby - a...