Chapter 34: Companions Have Quests Too

408 32 1
                                    

Beginning with a massive earthquake, to the south of Ariel's Meadow, the ancient bone-dragon 'Wormwood' rose from its colossal crypt. On that Moonless night, the Goddess of Darkness was the first to make her move.

In less than twelve hours, her legions of undead traveled in a straight line, passing through Carrabelle Plains, spreading disease, pestilence and wanton desolation upon the entire zone. They weren't moving aimlessly though, but aiming towards the colossal Archean Bridge.

Carrabelle City was completely devoured, as the bone-dragon swarm flew above. The High-Priestess of Light, and her army of Paladins were completely powerless to protect the town; the most powerful among them was only at level-nineteen and rank-E after-all.

The Elven Enclave managed to evacuate via their private teleportation gateway, which they deactivated afterwards. However, there were only a handful of Elves, so everyone else was forced to flee in other ways.

Powerful adventurers banded together and escaped into the Archean River or towards the northeast. However, very few actually had time to make it far enough away, before the deadly pitch-black fog enveloped them.

Overall, the humanoid casualties throughout Carrabelle Plains were well over three-hundred thousand. Yet, that was merely the beginning; their true target were the most densely populated lands in the whole world: The Goblin Empire.

There were a total of fifteen zones in all, so even the swarms of colossal bone-dragons couldn't cover all that land within a single night. Seven-million square miles, and seventy-five countries, with at least six-billion Goblins.

That single Empire was only able to compete with the five Human Kingdoms to the southwest, because of their ridiculous numerical advantage. Unfortunately, The Goblin Empire was actually controlled by Orcs and Ogres, because the majority of the tiny green-skinned men and women were incredibly weak.

Even if they had excellent immune-systems... there was simply too large of a level-difference between themselves and the hordes of undead. By the end of that first long night, over twenty million people had been killed and resurrected as zombies, skeletons, or colossal abominations: That wasn't including all of the magical-beasts which were converted as well.

When morning came, the Goddess of Light awakened her own forces. Thousands of stars began falling from the heavens, crashing down upon the Human kingdom of Talion.

They were most famously known as the home of the official Assassin's Guild. Nearly every person in that country was 'tainted' by the Goddess of Darkness from birth.

When the World Boss 'Helel the Shining One' descended upon their capital city, everything within a twenty miles was consumed by an enormous nuclear explosion. The six-winged Seraphim was one of the closest beings to Lux herself; in the eyes of the devout worshipers of Light, she was known as 'Salvation' or 'Justice.'

However, that elegant and beautiful little-girl was widely recognized by another name as well: 'Rapture.' Wherever she went, two out of every three people would perish.

The strange thing about radiation from spells that carry the Light-attribute, was that only people that the caster recognized as an enemy, could be affected. Which meant that even with all of the nuclear fallout, the lucky few who weren't born with the Darkness-affinity, never became sick: while they watched their children, parents, spouses, and everyone they ever loved... die horrible, slow and agonizing deaths.

Immediately after the angelic army arrived on the planet, they all soared to the southeast, towards The Kingdom of Light, named after their Goddess: Luxia. While a small part of the super-continent of Arcanus was being corrupted and purged, there were plenty of places like 'Raphael's Jungle' that were completely undisturbed.

Hardcore OP-nessWhere stories live. Discover now