Chapter 30

238 13 11
                                    

Yurio

We let Chris go in first... him in his sparkly hot pink tank which he named Lester...what can I say the tank (and Chris in all his extraness) makes quite a good distraction...(Chris planned on launching a glitter bomb, something we didn't approve of because it would do no damage, but the glitter will be a pain in the ass for them to clean up... so we let him do it). Once the signal (the glitter bomb) is sent, we then enter the compound from the opposite side of the wall, scaling and jumping the wall of a group that's called Hell's Fire. Can't say that I'm not disappointed that there was no like Fire or sh*t coming out on top of the wall to prevent people from jumping over it... Maybe I can ask Seung Gil Lee about installing it for our gates... but then again, we are called ice, so wouldn't it be better if we had sharp icicles instead of barbed wire on top of our fence?

I wasn't too happy about the fact that we had to come all the way back to fu*king Russia because that's where apparently Yuri, Victor, and Kasai are being kept in this stupid compound that doesn't even have fire that shoots out on the top of the walls. I liked the fact that we opened a branch in Japan... let me be closer to the people I care about. But now two of those people (not counting Victor cause up until he disappeared, he was being an annoying little sh*t. Especially about that stupid package that he wouldn't even let me touch!) is captured by these idiotic people who clearly didn't know who they were messing with! To answer to these idiots, they are messing with the wrong people

While the group I'm leading is planning to sneak in to buildings, and try to find out where they are, even though we have a general sense of where to go (thanks to Phichit, who gave us a map... I'm not asking how he got it as long as it's reliable and true), we still have a lot of searching to do. But we need to wait for the second signal before we can move.

💥 Bam. Crack. Kaboom 💥

There is the dynamite on the south side that JJ and his team were supposed to lay out as a second diversion... our cue to start moving.

We slip our goggles on, and we roll a couple of smoke bombs into the hallway just to create more confusion and a dramatic entrance. Although the entrance was definitely not as dramatic as Chris' (he literally shot a glitter bomb and wrote his name in the wall with bullets, then proceeded to bullet into the wall a dick (oh, by the way, his dick drawn to scale) before he burst through the wall next to hie pieces of "art" in his "glamours hot pink sparkly tank which has a large sticker of his nude stuck on the side) it still felt pretty epic to sneak in undercover in the smoke without any of our opponents noticing us. We spit up into our assigned pairs and make our way through the smoke to the section of the building we are assigned. There is a lot of commotion in the hallway, but our goggles let us see through the fog and smoke, and we easily slip past the wandering, oblivious, idiots, and knock them unconscious so that when we escape we'll have a relatively easy time with all the enemy's lying on the floor. As we continue on, still rolling in smoke bombs, we head to the stairs and make our way to the basement, where Beka and I have been assigned.

We roll the bombs, exploring the rooms we go, looking for signs of the three people we are here to collect.

All of a sudden, there seems to be a figure, walking toward us. Not fumbling around like everyone else. Walking straight, and true... and if it is a person... it's probably a mutated one. The proportions of the arms are too thick and too low on the taller figure. I look at Otabek hesitating... what do we do? Did this group somehow create a genetic monster soldier?... wait wasn't that kinda the plan we had with Victor and Kasai?... ok then let me word that better. For Kasai's sake. Did this group create a batch of mindless warriors who only know how to obey commands?... no, they couldn't have. I doubt that it's possible.

Yuri on Ice Mafia AU 2Where stories live. Discover now