(G364 11/08/2018 via Roll20 - AP, JF(GM)) WA41
DAY 373 (11h Ches)(March) cont ...
There were a couple more side passages and doors that Fenrir had yet to try, so with the prospect of finding more loot on his mind he took a look.
The first room he tried was a store room full of ancient junk. The next one was larger with two interesting looking wooden chests at the back.
When he reached to open the first one though, a ghost materialised and told him sternly to leave them alone. Fenrir had dealt with ghosts before though and knew that sometimes they lurked on the material plane for reasons that were resolvable.
When asked the ghost replied;
'I will leave this mortal coil when you have killed the woman that resides in the room down the hall. Bring me her talisman as proof.'
Fenrir wandered down the hall and used his ring of Knock to open the door. His arrival awoke the elven lady who was asleep in the chamber he had entered. She went for her mace, but he told her he meant her no harm.
Her name was Vodos, they talked and she told him her story;
'Keren was an elf, we were together for a while. He was a powerful sorcerer, but he turned to evil. He died here a year ago, something that he blames me for. I am a paladin, I see it as my duty to send him on his way, but anything I do, he's back again a few days later.'
Fenrir, ever the 'plan master' came up with a corker, which involved him actually killing her then getting a resurrection later, probably from Veddic. She did not like this plan.
Next he suggested that they made a lot of noise, as if they had had a fight, then he went back all battered and bloody with her talisman. If the ghost had an doubts as to whether she was dead or not he would try and bluff his way out of it. She liked this plan more.
They had a brief mock battle, then he took the talisman to the ghost and told his story.
The ghost believed him and disappeared, for a while at least, and he was able to take the treasure from the chests. He then returned to the paladin and was healed.
He bid his farewells to Vodos and left the caves. He arrived back at the Lodge at about four o'clock. He went on to the castle and talked to my father, Sir Humber.
He stayed the night and joined everyone that was around at that time for dinner. He did his best to keep the subject of murder out of the general conversation.
DAY 374 (12h Ches)(March)
Only a high level warlock could get so monumentally lost on a simple two day trip from Kryptgarden to Waterdeep. I almost believe that Fenrir just assumes that this is the way that anyone makes the journey. Set out - get lost - kill some people - find your way - then eventually arrive where you were heading two days later than expected.
Anyway, he did indeed get lost on the way back to Waterdeep. He crossed a river, thinking that this was all well and good as he had crossed one on the way up. When he crossed another one though he realised he was lost.
As it got dark he flew on until he saw some lights, then headed for them. Now, I myself have heard of this place, there is very small monastery hidden away on an island in a bend in the river, dedicated to Leira, the goddess of trickery.
Fenrir walked up to the door and saw the symbol, a triangle with a hurricane in the middle, but could make nothing out of it. When he knocked on the door it was answered by a female halfling who bid him enter.
He ate with her and the other monks that evening. When he asked who they worshiped one of them answered 'Tyr', and the other two giggled.
They gave him a monk's cell for the night and, somewhat suspicious of his hosts, he put something by the door to make a sound if it was opened. He was indeed woken by a clatter, but when he went to the door there was no one there. He then wedged the door with a knife and went back to sleep.
YOU ARE READING
Journal of Rollo Lavius 2
FantasyA continuation of a very long running D+D game. As told primarily through the writings of Rollo the Druid, but occasionally others. For more details than you could possibly imagine on the entire thing, go here: http://fossworld.wikia.com/wiki/Dung...