(G405 07/03/2020 via Roll20 - AP(GM), JF) LR14

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DAY 467 (12th Kythorn)(June) cont...

Corum reacted to the death of his love about as well as I expected - as in - very badly. He's a deep sort of fellow, my brother, and he keeps his cards close to his chest so whatever was going on in his head he kept it to himself, but I could tell he was seething with emotion.

I had a mind to contact Cavu, as his mentor Gerty the White was often willing to fully resurrect people we knew. She had done Fenrir and the ill-fated Areal. I knew that we were not currently working for her, but typically people like her and Cavu always needed favours doing.

In the end though, after attempting to skrye him three times I could still not locate him.

I spent the night in the OJB again, with my friends all around me in other rooms. Ever since the attack on Wisphaven I've become increasingly paranoid about taking my eyes off people, just in case they get killed while I'm not looking.


DAY 468 (13th Kythorn)(June)

This morning I cast three more skrye spells. This time trying to get a location for that boat full of arseholes - the Anubus.
I had five options from the crew, the three I'd seen on the beach and the two I'd seen on the ship. I managed to skrye three of them. They were talking, tense about something and grumbling, but that was all I got.
They were on deck though, which was good, so from where the sun was relative to their bow I could make out they were going north, along the Sword Coast. That they were going to Neverwinter seemed a reasonable conclusion.

Later in the day Corum arranged a Sending to Cavu. It was this:

''
Corum here. My friend Gharlie has been killed. Can we meet to discuss things I can do for Gerty to get Gharlie resurrected?
''

Corum told me the reply was along the lines of:

''
Bit busy at the moment.. Oww! Begone you bastard! Oops, that's words, isn't it? Oh fuck, be in touch soon!
''

Well, since Cavu was a wash, we decided to go to Neverwinter. The quickest way would have been to fly Irritator there and teleport everyone else, but since he'd been reincarnated as a halfling he'd not quite been feeling himself and could no longer get his head around the spell.
What he needed was a nice trip to a dungeon, to do some blasting and get his mojo back.
Luckily for us, dungeons are plentiful in Waterdeep and through the Adventurer's Guild we were pointed to a place called 'The House of Scrofulous Pieter' which we were assured was stuffed to the rafters with undead monsters. So off we went, me, Stephen the wolf, Sylvia, Corum, Jiggles and Irritator formed the party.

The House was under guard, but anyone that looked tough enough was let in, to 'keep on top of them' or so we were told. One of the guards called over his shoulder, 'and watch out for traps!' as we went in. The House was in ruins and the basement steps went down deep into the foundations of the city and eventually led us to a warren-like maze of tunnels. It was here that the fun began.

Stephen stumbled into a trap and was given a nasty nick from a falling scythe blade. Sylvia healed him up. Along the corridor we found a door in the north wall. It was jammed shut and in the end we had to get Stephen to break it by leaning his massive bulk on it. The room was jam packed with undead minotaurs. Rather more than maybe was healthy, but at least Scrofulous Pieter's house was certainly performing as advertised.

We held them at the door, letting one into the corridor at a time and killed them off one after the other. The rest were too dumb to realise we were butchering them. It was tough going and messy, and they seemed to be no end to them. The question was, would we run out of magic before the room beyond the door ran out of undead minotaurs?

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