(G361 21/07/2018 via Roll20 - AP, JF(GM)) WA38
DAY 362 (3rd Ches)(March) continued ...
An so, Fenrir left Veddic and Serten at the entrance of the abandoned mine and scouted ahead alone.
Invisible and floating just above the ground he was unobserved by the ankhegs that lurked just inside the entrance. Further in he found various doors and side passages, which he left unexamined, going as deep as he could into the caves.
The final largest cave had several ice salamanders in it. These are dangerous creatures that generate auras of cold. Feeling his skin freeze over he turned back and made his way back to the nearest of the doors he had walked past.
He rattled the handle and found it locked. He then went to the entrance again, wondering if he should not bring in Veddic, but noticed that two dark elf fighters had come from the door behind him and were cautiously walking down the tunnel.
The couldn't see him, so when they got to a T-junction in the tunnel they stood and listened. Fenrir tried to lure then towards where the ankhegs were, but they would come no further. After a while the dark elves turned and walked back to the door they had come out of. Fenrir sighed and decided to kill the ankhegs first, calling in Veddic to help him. These are dangerous creatures, I still carry the scars from where one had me in its crushing jaws from my earlier days of adventuring, but Fenrir and Veddic are very powerful and while the ankhegs spat their acid at them and they took some damage, Fenrir did not waste any time in blowing them to bits with his eldritch blasts.
Once these creatures were defeated the moved onto a nearby door. Using his ring of Knock, Fenrir opened the first one and found a bed chamber that had a female prisoner in it. She cowered behind a bed. He told her the door was open and she could leave if she wanted, but she was too scared to.
They shut the door and moved on, trying one of the side tunnels. Here they found another door and again, using his ring of Knock, Fenrir opened it. It appeared to be full of treasure.
'Excuse me!' said a voice behind them. 'That's my stuff.'
They turned to see a ravishing young lady dressed in a fine gown. Fenrir could detect magic from her and wisely realised that he might be seeing someone (or something) that was using magic to change its form.
After some discussion he agreed to leave the treasure alone and to not try and gain access to two other doors she pointed out to him.
Once that was settled she clicked her fingers and vanished.
Not sure what to make of all that, it at least left them with one other door to try.
On opening it they surprised four armed hobgoblins. Fenrir killed them all with a single eldritch cone.
Leaving the bodies and whatever may have been in the room they then moved on to the cavern that contained the ice salamanders.
There were three of them, and they were fierce beasts, but Veddic's 'Endure Elements' spell held off the aura and once more Fenrir blew them all to bits with cone, chains and aimed eldritch blasts before they could claw the men up too badly.
They advanced into the cavern and out from the shadows of an alcove appeared Fayder. Fenrir just wanted this guy dead so their was no parleying. Veddic was first to react to seeing Fayder and landed a 'Flamestrike' spell on him. Staggered, the assassin drew back.
The lady appeared from nowhere again and said, 'I will join the fight on the side of whoever pays me the most.'
Fenrir said, 'If we kill him you can have all his treasure.'
YOU ARE READING
Journal of Rollo Lavius 2
FantasiA continuation of a very long running D+D game. As told primarily through the writings of Rollo the Druid, but occasionally others. For more details than you could possibly imagine on the entire thing, go here: http://fossworld.wikia.com/wiki/Dung...