Entry #297 - Raid on House Dusklorn

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(G297 08/11/2106 via Roll20 - AP, JF(GM)) SS11

DAY 273 (8th Nightal)(December) cont ...

It was getting late in the evening in Pedestal. The city never knew daylight and the denizens of its streets kept no pattern of night and day, but Fenrir knew it was late at night on the surface.

It had been a long day. It had started with him breaking into a gnomish temple the night before, a trip through an earth node and then a period of being dominated by an aboleth.

By anyone's standards it had been a full day. Still, when the opportunity came for more adventure the young chap, to give him his due, was all for it.

Just as he was thinking of going to his room he noticed that a beautiful young drow lady had been watching him so he went over to introduce himself.

She told him that she was known as Dorette and that she was formally of House Dusklorn, but for reasons she did not go into she had recently had a falling out with the rest of the nobles.

After some discussion she revealed that she wished to retrieve a wand she described as 'sort of like a stick snapped off a white tree' and that she had a plan that would require someone of Fenrir's capabilities.

'If I distract then guards,' she said, 'And wake the house up and lead them a merry dance, then you get in through the cellar and search the place for the wand. Anything else you find feel free to keep. I only want the wand.'

Fenrir readily agreed and once they had arrived at one of the Dusklorn mansions in the Noble Quarter he entered through a cellar door that Dorette had a key to.

He was invisible and staying as high in the ceiling as he could. The first room he entered had two guards in it that the just about managed to sneak past. The next room had four drow in it as well as four coffins arranged around the walls. One was a wizard and another a tough looking fighter. The other two were a servant and a guard. The fighter sensed Fenrir as he entered and shot a crossbow bolt at him.

It was a quick and brutal fight though, none of the drow were a match for the warlock and he slew them quickly with his eldritch blasts.

Unfortunately he did it noisily though and woke the vampire and three vampire spawn that slumbered in the coffins. As he raised his hands to fight again one of the spawn was lucky enough to dominate Fenrir in the first few seconds of the combat.

'Well,' said the cheif vampire, 'He is your play thing now Ventrexia, take him through to the blood chamber, I wish to continue my sleep.'

Things looked bad for Fenrir as the spawn sunk her fangs into his neck. The shock of feeling his blood being sucked from him though was just enough to break the spell and he quickly stepped back and blasted the undead being to a more permanent death.

In this room were also a duergar and drow prisoner, which he released. They thanked him and made a run for it.

With no more rooms to explore he went back to the first room and found that a fleeing guard had left a secret door open in one of the store rooms.

He followed the corridor through to a very large chamber that had a rift with a bridge over it. He saw a drider (a drow with the body of a spider) and decided to engage it.

He shot with eldritch blasts and it returned fire with lightning bolts. Another drider attacked him from further up that he had not seen and large spiders skuttled out of the rift although they were no danger to Fenrir as he was hovering at ceiling height.

This was a tough fight for the warlock and he had to use all of his healing. He killed one of them then fled the battle, going for an exit from the chamber on the other side of the rift. The drider that he left alive did not follow him.

The narrow corridor lead down some steps to two doors. He burst through the first one and discovered four hobgoblins and a large bugbear. He fled up the stairs a little but was not followed initially. A few minutes later a hobgoblin nervously came up the stairs and Fenrir killed it with a single blast.

When no more came, he went back down and slew all of them easily enough with his demon magic.

The other room contained a drow wizard that identified himself as Jurix and some more drow guards. Again they were no match for Fenrir who slew the wizard and let the others run off. He then looted the wizard's chambers of magic items which included the wand that Dorette had asked for.

A job well done, he exited the cellars the way he had arrived, went invisible and flew back to the Dripstone Inn.

Some time later Dorette turned up and he gave her the wand. Although getting tired he found it impossible to resist her beauty and turned on the charm.

She did not take too much persuading to join him in his room for a night of passion.

I do not know much about the mating habits of drow but from what I understand based on this union, it is not an impossible undertaking. Most pleasurable in fact, but then, Fenrir would say that!


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