Entry #422 - Beasts in the Caves

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(G422 15/08/2020 via Roll20 - AP(GM), JF) LR24

[While Fenrir was getting into hot water in Westgate, I was still slowly being annoying to the  inhabitants of the cave in the mountains of Mid Point Island]

DAY 492 (8th Flamerule) (July) cont ...

And so our assault on the caves continued. I sent in more apes, Sylvia sent in a Yeth Hound. Then  weasels and crocodiles. And after that dogs and wolves.
Even with our spells failing half of the time, we were managing to send in a real menagerie of beasts to chase and kill the denizens of the cave.

We heard lots of noise, and were confident that we'd set them back, but cautious as ever I decided to head back to the camp after all our magic had been expended.

DAY 493 (9th Flamerule) (July)

We entered the caves again and smashed our way through the crystal doors that had been erected to hold us back. Cautiously we entered the caves we had sent our beasts into the day before and found dead dopplegangers, mindflayers and an ogre.

We looted their bodies and continued deeper into the caves. Slow as it was, the tactic of smashing a hole in the next 'door' and summoning as many beasts on the other side as we could seemed to be working.

After the next hole was made, we repeated the process - and in went more apes, wolves,  dire weasels and Yeth hounds. Again we heard the sounds of screams, snarls and fighting echo through the caves.

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