New moves (non duel type moves)

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Some of the new moves for Novic. Not all will be listed but will be updated over time. This will not include signature moves or duel type moves.

Supernova

Type: Cosmic

Category: Special

Power: 200

PP: 5

Bio: The user releases a massive burst of stored energy to inflict damage to those around it. However the user faints after doing so.

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Big Bang

Type: Cosmic

Category: Special

Power: 300

PP: 5

Bio: Combining all of it's strength and life force into a single devastating attack, the user faints to deal massive damage to those around it.

(Note: this move cannot be found on any wild Pokémon. The only way to get this move on a Pokémon is through tutoring/level up/ or breeding. And even then, very few Pokémon learn it (Novatta, Palkia, and Arceus are some of the few Pokémon capable of learning this devastating move)

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Warp Drive

Type: Cosmic

Category: Status

PP: 30

Same effect as agility.

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Take off

Category: Status

Type: Flying

PP: 20

Bio: The user takes to the skys, granting them the effects of Leviatate. The user will remain this way throughout the rest of the battle unless they are grounded again.

This move can be used to recover from Smack Down and Roost. It will fail if the user already is in the air or if Zero G or Gravity are in effect. Can be useful for Pokémon weak to Ground such as Metagross of Pyrodactyal.

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Black hole

Type: Cosmic

Power: 60

Accuracy: 100

PP: 40

Category: Special

Bio: The user summons at black hole to damage the target. This move will clear any binding moves, Leech Seed, or Entry hazards from the user's side

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Light Charge

Type: Light

Category: Physical

Power: 40

Accuracy: 100

PP: 30

Bio: The user charges the target at the speed of light. This move will always hit first.

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Blaze Tail

Type: Fire

Power: 90

Accuracy: 90

PP: 10

Bio: The user attacks by swinging its tail with burning heat. This may leave the target with a burn

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Deluge

Type: Water

Category: Special

Power: 70

Accuracy: 100

PP: 20

Bio: The target is struck by a raging wave of water. This move's power is doubled in Rain or Thunderstorms (Tripled in Heavy Rain and Heavy Thunderstorms (Hergeki Isles only))

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Toxic Shock

Type: Poison

Category: Physical

Power: 80

Accuracy: 95

PP: 10

Bio: The user is injected by a mix of different venoms. May cause Poison, Paralysis, or Confusion.


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Last surprise

Type: Dark

Category: Physical

PP: 5

Power: 120

Accuracy: 100

Bio: The user sneakily prepares a surprise attack. At the end of Two turns, the user will strike the target

Info: When this move is initially used, the user will use a random move out of it's others like nothing happened so the foe will never know if the move was selected. The battle will continue as normal until the second turn ends (both Pokémon use a move) when the target will be hit

This move's power is determined based on both the user's initial Attack and the foe's initial Defense stat. Last Surprise does not deal elemental damage and will hit all Types regardless for neutral damage.

This move will always fail if it is the user's only known move, if the user switches/dragged out, if the target faints and is the last Pokémon of the opponent, if Fly/Dive/Dig/Bounce are used the turn it activates. Pokémon with Mirror Move will not use this move if the target initially used it, instead they will use the move the target used to mask Last Surprise. This move will still hit if the target is switched out the turn Last Surprise activates, damaging the entering Pokémon instead.

This move will also activate contact abilities such as Poison Point or Static.

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