Rotom(Pokemon) Legendary 12

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Rotom is a duel electric/ghost type pokemon that resides in the Old Chateau inside a television. It can only be caught at night and has a tendency to prank people. Rotom has the unique ability to be able to possess appliances to change types and forms.

Classification: Plasma Pokemon

Powers and Abilities: Superhuman Physical Characteristic, possession, darkness manipulation, intangibility, afterimage creation, electricity manipulation, hacking, technology manipulation, time travel, Pseudo-Duplication, status effect inducement(By confusing and paralysis), statistics amplification, water manipulation, plasma manipulation, ice manipulation, fire manipulation, plant manipulation, air manipulation, illusion creation, Low Level Reality warping, sound manipulation, resistance to many types of moves, Levitation, Dynamax

Attack Potency: At least Mountain level+(Via powerscaling to other rare and powerful encounter pokemon like Lapras or Spiritomb)

Speed: Relativistic(At least comparable to Poliwrath)

Lifting Strength: Unknown

Striking Strength: At least Mountain Class+

Durability: At least Mountain level+(Can fight other pokemon of its caliber)

Stamina: Likely limitless due to being ghostly plasma

Range; Standard melee range, tens of kilometers with most attacks

Standard Equipment: Fridge, oven, lawnmower, washing machine, electric fan and a custom-made Pokedex

Intelligence: Very high. While in the Pokedex, it has access to every pokemon information, including that of Ultra Beasts, Legendaries, and Mythical Pokemon. It also gains the ability to speak

Weakness: Rotom can only possess machines, and only use ice, water, air, plant, and fire manipulation if it is possessing its respective machines. Its weakness and resistance change depending on the form it takes too. If grounded, Rotom takes extra damage from earth manipulation

Notable Attacks and Techniques:

Ability: 

Levitate: Rotom is constantly levitating off the floor making it immune to attacks that involve controlling the ground.

Moves;

Discharge: Rotom releases an omnidirectional flares of electricity striking all in battle.

Charge: Rotom charges power, to make its next electrical attack hurt more, raising its defense to non-physical attacks in the process.

Trick: Rotom switches items with the opponent.

Thunder Wave: Rotom releases an omnidirectional wave of weak electricity that paralyze the target, slowing them down to one-third of their speed and making them not move every once in a while.

Thunder Shock: Rotom hits the opponent with a weak jolt of electricity.

Confuse Ray: Rotom shines a sinister flash of light that confuse the enemy.

UpRoar: Rotom attacks with an uproar and doesn't stop until it calms down.

Double Team: Rotom makes afterimages of itself to make it much harder to hit.

Shock Wave: Rotom releases an undodgeable quick jolt of electricity.

Ominous Wind: Rotom blasts the target with a gust of repulsive wind. It can potentially raise all of Rotom stats.

Overheat: Rotom release a full power blast of pure fire at the cost of attack power.(Heat Rotom exclusive)

Hydro Pump: Rotom release a torrent of high-power water at the foe.(Wash Rotom exclusive)

Blizzard: Rotom creates a blizzard that can potentially freeze the target. (Frost Rotom exclusive)

Air Slash: Rotom cuts with a blade made of air that can slice the sky. It can potentially cause the opponent to flinch. (Fan Rotom exclusive)

Leaf Storm: Rotom blasts the foe with a storm of leaves. However, it loses a lot of attack power. (Mow Rotom exclusive)  

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