Azar

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______________General InformationSpecies: HumanGender: MaleAge: 25Height: 182cm (6 feet)Weight: 77kgs (170 lbs)Birthplace: (To be added

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General Information
Species: Human
Gender: Male
Age: 25
Height: 182cm (6 feet)
Weight: 77kgs (170 lbs)
Birthplace: (To be added.)
Affiliation: Tome of Apotheosis Alliance
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Gameplay Information
Gameplay role: Playable character
Rarity: 5-Star
Element: Earth
Weapon type: Claymore
Team role: On-field DPS
Features: Melee, Heavy ATK, Bleed, Heal
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Personal Information
Azar is a tall and slender man with dark skin, auburn hair tied into a small ponytail behind his back with a cranberry-red hairtie, and dark brown eyes. He usually wears a magenta vest with golden embroidery and a pale yellow wide-sleeved shirt under it. His bottoms are dark purple wide-legged trousers with cranberry-red shoes. He wears a dark purple scarf around his neck.
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Personality
Azar is similar to Diocles in terms of personality: formal, strict and stoic. However, he shows his emotions more frequently than Diocles and lets himself loose when not in a formal setting, becoming much more emotional when he is in an informal setting.

Azar is confident, but not arrogant, and readily admits his wrongdoings instead of stubbornly insisting that he is always right. He acts humble and polite around celebrities and people of a higher rank than him, not out of a desire to appease them, but out of genuine respect towards them.

Despite this, Azar believes in mutual respect and refuses to respect those who have clearly disrespected him, regardless of their rank or social status. He tries to defuse conflicts and avoid falling for provocation whenever possible, however, when a conflict is simply unavoidable, he readily engages in it.

He is merciless towards those who attack him or threaten him with violence, not pulling any punches when he has to resort to violence to defend himself or his allies. Whenever he fights an opponent, he does not go easy on them and always uses his full power, but warns his opponents to also not go easy on him. He believes that when both opponents go all-out, this constitutes a fair duel.
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Backstory
Azar was the child of a wealthy family in his homeland which profited from trading oil with other countries. Ever since a young age, he was taught about the intricacies of business dealings and the responsibilities of a leader.

However, Azar had no interest in inheriting the family business. He knew that the endeavors that his parents, mainly his father, took place in were risky, and he did not want to face the risks of being in such a business.

His dream was to travel abroad and build his own career in another country, where the wealth and status of his parents did not matter. He wished to live a fair, unprivileged life in a place where he wouldn't be treated as a spoiled beneficiary of nepotism who got to where he was only thanks to his parents' assistance.

After completing his education, he traveled to Heliopolis and was hired by the Tome of Apotheosis Alliance as part of the diversity hiring program. He quickly ranked up in the Alliance thanks to his knowledge and experience, which he quickly gained despite his young age.

He is currently the leader of Discovery Squad 3, with Zhangqiong, Lucio, and Kavita being the other three members.
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Powers & Abilities (Book)
Strength: Azar is stronger than an average person and an expert at wielding large weapons.

Master Swordsmanship: Azar is very experienced with melee weapons, especially swords, and can wield a claymore masterfully and efficiently.

Sorcery: Azar is capable of teleportation and breaking the ground open to create massive fissures using a form of sorcery.
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Weaknesses (Book)
Lack of Agility: Azar is not very agile and relies on his strength in battles, which is why he can be easily overwhelmed by quick and agile opponents who can easily dodge his powerful, but slow attacks. He is mostly experienced in dueling, which is why he can take down powerful single opponents, but can be defeated by groups of weaker opponents through strength in numbers, as he is unable to focus on multiple targets at once.
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Skill Set (Game)
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Leader Skill

Heart of Stone: Increases team's Earth DMG by 20%. When teammates deal Earth DMG, their Total DMG is increased by 20%.

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Basic ATK - Charged: Stone-Smashing Sword

A multi-sequence sword slash. Each Basic ATK is considered a Heavy ATK.

Charge during the ATK SEQ to enhance Basic ATK, converting it to Charged ATK and increasing DMG.

The next Basic/Charged ATK SEQ after a perfectly performed Charged ATK SEQ will have its DMG converted to Earth DMG.

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Evade - Dust on the Wind

Teleports forward. Can be performed twice in a row.

Ultimate Evasion: Triggered upon passing through an enemy. Creates shockwaves around Azar that knock enemies away and deal Earth DMG to them.

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Ultimate - Mountain Downfall

Azar stomps down and breaks the ground open, causing the mountains to collapse and the terrain to sink beneath the abyss, dealing massive AOE Earth DMG.

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Passive

Stone Shrapnel: When an enemy is defeated by Azar, 3 Stone Shrapnel are launched.

Stone Shrapnel: Homing projectiles that deal Earth DMG and inflict 3 Bleed Trauma per projectile.

Splitting Shrapnel: When an enemy previously hit by Stone Shrapnel is defeated by Azar, the enemy launches 1 additional Stone Shrapnel for every 1 Stone Shrapnel that hit it.

Blood Drinker: Azar deals 40% more DMG to Bleeding enemies. When Azar hits a Bleeding enemy, he restores HP equal to 0.5% of his Max HP.
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Additional Information
• Azar's design is inspired by Middle Eastern men's clothing worn during the era of the Ottoman Empire.
• The name Azar means "fire", but the word can also denote the ninth month and the ninth day of any month of the Persian solar year.
-This is notable, as Azar's element is Earth, not Fire, and he does not use fire or high temperatures in his skillset at all.

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