Tevun-Krus 2016 - Pt. II

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3rd July - PiratePunk - Submissions by Monday 27th June

Pirates and Science Fiction?! Are there two things more awesome? Probably but hey, when they're mashed together you get PiratePunk, and that's definitely awesome! Be they Space Pirates of the far future raiding commercial vessels out beyond Charon or pirates of old, like Calico Jack and Anne Bonny, but with fusion-powered pirate ships and pulse weaponry, it's all good as far as we're concerned!


7th August - Dying Earth - Submissions by Monday 1st Aug

The Dying Earth sub-genre is a sub-category of science fantasy which takes place at the end of Time, when the Sun slowly fades and the laws of the Universe themselves fail, with the science becoming indistinguishable from magic. More generally, the Dying Earth sub-genre encompasses science fiction works set in the far distant future in a milieu of stasis or decline. Themes of world-weariness, innocence (wounded or otherwise), idealism, entropy and the hope of renewal generally abound.


4th September - AtomPunk - Submissions by Monday 29th Aug

Atompunk relates to the pre-digital period of 1945-1965, including mid-century Modernism, the Atomic Age and Space Age, Communism and concern about it exaggerated as paranoia in the USA along with Neo-Soviet styling, underground cinema, the Sputnik programme, the rise of the US military/industrial powers and the fall-out of Chernobyl.

It is likely this particular sub genre will overlap with Super Human SF.

Its aesthetic describes a retro-futuristic vision of the world.


2nd October - Generation Ship - Submissions by Monday 26th Sept

A generation ship is a hypothetical type of starship that would travel much slower than light across great distances between stars (see interstellar travel). Since such a ship might take thousands or tens of thousands of years to reach even nearby stars, the original occupants would die during the journey, leaving their descendants to continue traveling.

It is estimated that, in order to assure genetic diversity during a centuries-long trip, any generation starship would require at least 500 inhabitants (though this could also be achieved for a much smaller crew through the use of sperm banks or egg banks brought along for the journey). Additionally, the ship would have to be almost entirely self-sustaining so as to provide food, air, and water for everyone on board. It must also have extraordinarily reliable systems that would not fail even over long periods of time, or alternately that could be repaired by the ship's inhabitants if they did.


30th October - GothPunk All Hallows Special - Submissions by Monday 24th Oct

A blurring of the line between science fiction and Gothic fiction. Gothic science fiction often takes conventional Gothic concepts (mythology, magic, monsters etc.) and attempts to explain them scientifically. A good example of this would be vampirism explained as a rare blood disease.


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