A new cod game brings a new concept of zombies infinite warfare is no different. We have new characters, new zombie types, and new concepts but first we need to talk about the small story we have. It begins with our four hero's Andre wright, Poindexter zittermann, Sally Simpson and Aaron Jordaniels. They meet Willard Wyler who is a famous movie producer and after doing a ritual he sends the four into the movie which is called zombies in space land where our heroes will have to survive. This game mode has the similar idea as treyarchs zombies you survive through waves of zombies however there is also new things like the fate cards which take the idea of gobblegums but as tarot cards with different abilities, you can now have 5 perks instead of 4 and if you want to you get rid of a perk and get a new one without downing. There is also tickets which can be used to get parts for your guns, specific lethal and tactical grenades and ammo. Some zombies will carry backpacks which have more points, ammo or more grenades. Around the map are these machines that hold three tokens and when zombies are killed there is a chance that they will drop one of 3 tokens. A blue token, red token, and a green token which can be put in the machines that using different combinations of these tokens will give you different traps you can use. There is also a support character like the civil protector from shadows however the support character is David hasselhoff which can be a playable character after completing the Easter egg. There also new zombie types. The first are clown zombies which take the rule of max amp rounds and when they get to close to they will explode and do a lot of damage. There is also the brute zombie which acts like a mini boss, the last is the actual main boss enemy for the map and is an alien. There are also new power ups which are called the infinite ammo and infinite grenades. There is a magic wheel that acts like the mystery box and by activating portals around the map you can go to a much bigger portal in the middle area of the map where you can go to the projector room where the pack a punch is. You can also gather fuses which can be put in the projector where you'll be allowed to double pack or triple pack your guns. There is two buildable wonder weapons called the head cutter and the shredder. To take the place of perk a colas there is perk candy machines which are. Up n atom which cost 500 credits in solo and cost 1500 credits in coop which will revive you when you down or revive your teammates faster. Racin stripes which cost 2000 credits and allows you to run faster and makes the sprint duration longer. Slappy taffy which cost 2000 credits and makes your melee attack stronger. Bombstoppers which cost 2000 credits and stops you from self inflicted explosive damage. Tuff nuff which cost 2500 credits and makes you take 5 hits instead of 3. Bang bangs which cost 2000 credits and makes your guns do more damage. Blue bolts which cost 1500 credits which whenever you reload will cause an electric field around you. Mule munchies which cost 2000 credits and allows you to hold 3 weapons. Trail blazer which cost 1500 credits and whenever the player slides a trail of fire will be made. And last is quickies which cost 3000 credits and will make your reload your gun faster and swapping weapons faster. The map ends with the four grabbing a key from the corpse of the alien and them teleporting to the next movie called rave in the redwoods.
YOU ARE READING
The history of cod zombies
Ficção GeralThe history of activision zombies game mode.
