Brief Introduction to some of the Basic Lore in Cryptic AU...

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Uhm... if you have read my Realms AU Book Series, most of the details here are quite similar...
(Just read it as a recap... 😔)

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Souls Lore:

Segment I:
Soul Colours:

In Cryptic AU, all CH have a soul.

The Souls have different colours, it signifies the different abilities/magic of a Countryhuman.

Some common colours are:
Orange, Yellow, Green, Blue, Indigo, Pink, Brown

Others are Rare:
Red, Purple, Lime, Cyan, Teal, Grey, Neon Colours, Sliver.

But for some... Only one CH in the entire history have these coloured Souls:
White, Black, Gold...

Some soul colours can be mixed and fused as many CH has more than one abilities/magic.

Soul Colour | Soul Ability/Magic | (Rarity)
(Neon makes it stronger.)

Red: Hate Manipulation (Rare)
Maroon: Technokinesis/ Technopathy/ Cyberkinesis (Rare)
Orange: Fire Manipulation
Yellow: Flight + Wind Manipulation
Lime: Quick Regeneration (Rare)
Green: Plant/Nature Manipulation
Cyan: Telekinesis (Rare)
Teal: Forcefield and Domain Manipulation (Rare)
Blue: Water Manipulation
Indigo: Super Speed
Lavender: Temporary Time Stop (Rare)
Purple: Dark Sorcery (Rare)
Pink: Animal Shapeshifting
Magenta: Size Manipulation/ Shapeshifting
Brown: Earth Manipulation
Light Grey: Invisibility (Rare)
Grey: Elemental Manipulation (Rare)
Dark Grey: Mind Control (Rare)
Sliver: Swordsmanship and Weapon Manipulation (Rare)
White: Powerless (1 CH has it.)
Black: Hate Manifestation...? [+Entity] (1 CH has it.)
Gold: Elemental Manifestation...? (1 CH has it.) [And you already know who... :>]  -☭

Real Ability Names for Black and Gold Soul:

Black: Destruction/Death Magic...! (Negative Charged)
Gold: Hope Magic...! (Positive Charged)

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Segment II:
No, Neutrally, Positive and Negative Charged Magic:

Classification:
No Charged Magic:

Type Species Affected:
- Humans
- Countryhumans
- Organisations

Classification Points:
No Countryhuman Soul (Humans)
White Soul (Countryhumans)

Perks:
None.

Traits:
No Magic Power. Completely devoid of any magic.

Weaknesses:
Weak to Neutrally Charged Magic.
Very Weak to Positive and Negative Charged Magic.

Data:
Weakest among all classification of charged magic.
(Basically no magic-)

How Common?
Humans: 100%
Countryhumans: All Countryhumans are born with a White Soul.
Only One had it for a long time. (Just a late bloomer.)

History:
All Entities have Souls.
This is the basic Soul every entity has. For Countryhumans, they will soon grow out of it.

Curse:
They are just bounded to be the weakest. (LOL-)



Classification:
Neutrally Charged Magic:

Type Species Affected:
- Countryhumans
- Organisations

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