Assault: Ideal for aggressive players who like to get into the thick of the action. If you can aim quick and shoot accurately, this is your class.
Engineer: Everything about and for vehicle.
Support: If you're happy letting others rush in, while you provide cover fire and backup, the Support class is your choice.
Recon: For camper and sniper - to picking people from afar.Assault Class
Is great for beginners. Assault rifles are typically excellent at any range, offering great rates of fire and top-notch damage output capabilities. In order to get stuff out of this class you'll want to stick close to your squad members and have Defibrillators at the ready.
Class Strengths
Heal/Revive Teammates
Strong Primary Weapons
Class Weaknesses
Low Anti-Vehicle Capability
Starting Loadouts
Primary Weapon: AK-12
Sidearm: P226
Grenade: M67 FRAG
Gadget 1: First Aid Pack
Gadget 2: M320 HE
Knife: Bayonette
Unique Field Upgrades
Combat Medic Field Upgrade
(Assault Score: 66,000)
Grenadier Field Upgrade (Assault
Score: 133,000)
Notable Unlocks
Defibrillator (Assault Score: 11,000)
Medic Bag (Assault Score: 100,000)
Ideal Game Modes
Domination
Squad Death Match
Team Dath MatchEngineer Class
This class is most effective on larger maps that feature plenty of vehicles, so they can really take advantage of their strengths. Use your PDW until you can get a carbine, where upon select that as your primary weapon.
Class Strengths
Destroying Enemy Vehicles
Repairing Friendly Vehicles
Class Weaknesses
Inability to Heal/Revive Teammates
Starting Loadouts
Primary Weapon: MX4
Sidearm: P226
Grenade: M67 FRAG
Gadget 1: Repair Tool
Gadget 2: MBT LAW
Knife: Bayonette
Unique Field Upgrades
Mechanic Field Upgrade (Engineer
Score: 146,000)
Anti-Tank Field Upgrade (Engineer
Score: 218,000)
Notable Unlocks
AK 5C (Engineer Score: 36,000)
FGM-172 SRAW (Engineer Score:
250,000)
Ideal Game Modes
Conquest Large/Small
Rush
ObilterationSupport Class
Use the LMG range of weapons, Support soldiers should focus on laying down suppressive fire and dropping Ammo Boxes on every opportunity. Don't use this class for running and gunning - if that's your thing, choose Assault. What a good Support player does is focus on setting up in strategic locations, with plenty of line of site to drop cover fire, and keep the enemy troops pinned. Think Rush defense here.
Class Strengths
Suppressing Fire
Supplying Friendly Troops
Class Weaknesses
Close Quarters Combat/Mobility
Starting Loadout
Primary Weapon: U-100 MK5
Sidearm: P226
Grenade: M67 FRAG
Gadget 1: Ammo Pack
Gadget 2: XM25 Airburst
Knife: Bayonette
Unique Field Upgrades
Indirect Fire Field Upgrade (Support
Score: 105,000)
Perimeter Defense Field Upgrade
(Support Score: 174,000)
Notable Unlocks
Ammo Box (Support Score: 87,000)
MP-APS (Support Score: 157,000)
Ideal Game Modes
Conquest Large/Small
Rush
ObliterationRecon Class
Class Strengths
Long Distance Engagements
Laser Designation Capabilities
Class Weaknesses
Close Quarters Combat
Starting Loadout
Primary Weapon: CS-L24
Sidearm: P226
Grenade: M67 FRAG
Gadget 1: PLO
Gadget 2: C4 Explosive
Knife: Bayonette
Unique Field Upgrades
Spec Ops Field Upgrade (Recon
Score: 96,000)
Sniper Field Upgrade (Recon Score:
144,000)
Notable Unlocks
Motion Sensor (Recon Score: 16,000)
Radio Beacon (Recon Score: 80,000)
Ideal Game Modes
Conquest Large/Small
Rush
Obliteration
Squad Death Match
Team Death Match

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