Alkia Kingdom Classes

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ALKIA KINGDOM CLASSES

CHOOSE YOUR OWN CLASS, SPECIAL ABILITIES, AND WEAPONS.

1. WARRIOR - Class good for either short-ranged or long-ranged combats. They mostly depend on brute strength. They use armors or shields for defense. Warriors are sub-categorized by the different offensive weapons used:

          1.1 LANCER - Main weapon is a powerful heavy lance. Good for long-ranged and short-ranged combat. Range depends on skill and level.

          1.2 BERSERKER - Main weapon may be a big heavy axe or large flail which is a chained iron ball with spikes. Has strong body build. Better for short-ranged combats. Players can only choose one main weapon unless the player is a dual wielder.

           1.3 SLAYER - Main weapon is a huge sword. Multiple swords can be used depending on the skill level, sword type, or ability to wield multiple swords. Good for short-ranged combat. Strikes like lightning and dodges quickly. Moves faster than berserkers.

2. ARCHER - Class good for long-ranged combats. They use different bows and crossbows. The bowstring and arrows are made of arcane energies and willpower.

3. BARD - Class good for long-ranged and short-ranged combats. Weapons can be a harp, flute, or other musical instruments. Produces magic through music. Attacks using sound waves.

4. ASSASSIN - Class that secretly knocks enemies down. Moves with stealth. Class categorized depending on the weapons used.

           4.1 SNIPER - Main weapon is a sniper rifle. Ideally stays on high places and avoids being discovered.

           4.2 NINJA - Main weapon can be chained blades, shuriken, dagger, smoke bombs, boomerang, claw, and dual blades. Sneaky and can move in a flash.

           4.3 BLADE DANCER - Main weapon is a chakram. Has the charm to control any sharp objects and can increase party members' abilities by dancing.

5. MAGE - Class good in support or offense. Main weapon is either staff or wand. Can cast spells for healing or resurrecting party members and offensive spells against foes.

6. SUMMONER - Class uses reviving spells to animate their toys for offense. Main weapon is a crystal ball and magic beads.

7. REAPER - Class uses a death scythe as their main weapon. All their killed foes' strengths will be added to their own weapons' stats. But there's a cool down and regeneration period before they can use the same ability again.

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