The sky darkens as I sit in front of the rift and close my eyes, reaching into the far corners of my mind to think of possible ideas.
After a few seconds, I get up and begin testing everything I've thought of.
I open my status and scroll through, trying to activate my body double skill many times, but nothing happens because all three of my doubles are still alive and well back in the real world.
I even attempt to create lifelike manifestations of Emrie out of earth magic, pure mana, and even try water magic, but none of them portray levels, and it's very difficult to make a voice come out of an inanimate object.
The black sky continues to descend, not caring for my lack of time, which only makes me speed up my scrolling and pushes me to think of even more out-of-the-box ideas.
Then, in a final moment of desperation, scrolling through everything I have, one skill pops out at me, and I open it up to read its description.
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Combat Magic [Superior Dark Summoning]
Info: Dark Magic allows the caster to summon darkness. It is the absence of light. Or, the absence of magic itself. If Dark Magic clashes with any pure mana-based attack, it will negate the opponent's attack proportional to the amount of MP the enemy is exerting.
An [Advanced Grade] hidden ability: The MP necessary to negate attacks thrown by elemental skills by the opponent only need to exert 25% of the attack's MP to negate it.
An [Extreme Grade] hidden ability: Portals of shadows can be created within the caster's mana control aura and can allow items or portions of the caster's body to phase through it as long as they stay touching the caster.
A [Superior Grade] hidden ability: A single opponent killed by the caster may be resurrected in the form of shadows. The remains of this opponent must be sacrificed to the shadows, and only one contract may be created at a time. Once a new contract is created, the old one will disappear. The shadow soldier will be reborn at the level it was killed, but may gain exp to level up and increase its mana control naturally. Its experience points will be split evenly with the caster while it is walking in the world of the living. This resurrected form is capable of expressing free will, but their link to the world of the living can be severed by the caster at any time. If the shadow summon is killed, its level and mana control will decrease by 10% once it is summoned again.
Grade: Superior
[Upgrade]
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I haven't used this skill at all, other than passively the few times I tested out the sword I made out of the Lich King's Dark Stone and Scythe.
The Superior Grade hidden ability is the one that catches my attention.
I recall the Lich King creating a summoned soldier in our battle. It may have been obliterated by me in a single strike, but it did, in fact, have a level, and according to this, the shadow summon has free will but only at the whims of its master.
One of the terms of using this perk is that I have to sacrifice the remains of the enemy to create a summon.
There are only two corpses in my item storage available to me right now. The first is the corpse of the mountain king, the monster from the Vice City labyrinth. I don't know much about it, and if it still has ties or deep-rooted loyalty to the Association. I didn't even hear it speak out loud at all during our battle.
Most importantly, I still need to let its body dissolve inside the Labyrinth in order to trigger the transfer magic for the next floor. I can't risk severing my access to such a great farming resource, so this isn't a viable option for me.
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[CH399+ Continued] Dungeon Diver: Stealing A Monster's Power
FantasyA story following a young hunter named Jay. He has grown up in a world where dungeons, monsters, and humans with leveling systems are a cultural norm. At the age of 20, he awakens a skill that allows him to steal the abilities of monsters. While oth...