Despite its daunting name, this fabric is becoming popular with many adventurers. An artificer who was tired of ruining shirts when his experiments blew up in his face began experimenting with mend, endure elements and other spells, and eventually designed a fabric that adapted instantly to magic and elements around it.
While it doesn't protect the wearer as armor does, the fabric is fire-proof, acid-proof, non-conductive, stretches to fit any changing size or shape of the wearer, is tear-resistant, and even self-repairs minor cuts and punctures (to the fabric, not the wearer). It breathes well, can be dyed, and is stain and odor resistant. Different thicknesses of thread can be used for anything from lightweight, almost spandex-like garments to heavier travel cloaks which can be treated to be waterproof as well, though this stiffens the fabric considerably. The fabric is also commonly found in places such as the City of Brass in the elemental plane of fire.
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A Guide to Textiles
Ficção GeralThis is a catalog of various fictional textiles that can work within different systems of moderately powered roleplay. This will break down most of their info, as well as provide sources to where they come from.