Crash Landing (Campaign idea)

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Here's one for you DM's that want some good old sci-fi in your fantasy adventure.

The players are in a space crew & their ship has just crash landed on a 'fantasy world'. They now have to find a way to either live on this planet, or find some way to get help/get off this planet.

If that wasn't enough the crew has to deal with a 'crisis' that is going to make there jobs so much worse.

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Types of Crisis

Food shortage: The planet is full of food, heck there's almost too much of it. To bad it's too toxic for the party to eat, & now they got to deal with the constant threat of good old starvation.

Sinister forces: Whatever knocked the ship out onto the planet was sentient. Not only that, but it's coming down to the planet to try & finish off those who remain alive

Hostile Inhabitants: The people of this world must have dealt with a something that is remarkably similar to the players' situation. The bad news, is they must have solved that threat though violence, cause they are supremely hostile to the players.

Oxygen not included: Bad news, the air on this planet is toxic. Even worse news the oxygen we breath is in short supply on the ship, so the party must leave before they run out of oxygen or find a way to create a habitat shelter that can self produce oxygen.

Solar Explosion: Something has hit the star in this solar system & now it will explode in T minus x days. The party has to leave before that happens, or find a way to prevent it from happening.

Extreme environment: The planet it's self is an extreme environment (IE extremely hot/extremely cold & or extremely humid/extremely dry) & the party has to figure out a way to survive under those concisions.


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