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[ MAX KANTÉ ] Unknown
━ Fire Teleportation
━ Air/Wind Teleportation
━ Earthly Teleportation
━ Portal Teleportation
━ Shadow/Darkness Teleportation
━ Lightning/Electricity Teleportation
━ Water/Water Source Teleportation

PORTAL TELEPORTATION: His special power, which he calls Voyage, allows him to open a portal that he can travel through and exit at any location he desires. It's pretty self-explanatory. Max opens a portal, which he goes in, and he can exit out of a portal at any location he wishes to exit out of. Max can only exit at a location he knows about. This is a way of getting to a place faster; he could open a portal in another area, another house, another store and exit out of it, landing exactly where he had wanted to.

OTHER TELEPORTATION: Other ways he can teleport includes the following: the ability to teleport using air/wind current, the ability to teleport with lightning/electricity, the ability to teleport or move through fire, the ability to teleport via water and water sources, and the ability to teleport via the shadows and darkness.

PHYSICAL CONTACT: When Max is making physical contact with someone else, his teleportation will also work on that person, though on the other hand, it can also hurt that person. For example, if he's teleporting using portals or water, the person would teleport along with him. But if Max is using fire to teleport, the person will burn instead. This will only work on the people who don't have anything to protect themselves with when it comes to fire.

Max can only use each different type of teleportation once a day, although he can use his portals as many times as he wants until he runs out of energy.

[ ONDINE MARION ] Syren
━ Underwater Breathing/Talking
━ Water Manipulation
━ Rain Manipulation
━ Ocean/Waterfall
━ Fast Swimmer

UNDERWATER: Ondine has the ability to breathe and talk freely without a problem underwater. Syrens are also known as the fastest swimmers in the land, which makes Ondine the fastest in her class.

WATER MANIPULATION: Ondine can create, shape, and manipulate water, inorganic compounds with liquid, gas (steam, water vapour), and solid (ice) states, including changing them from one state to others. With enough energy, more skilled and powerful, she can also use water-related weather such as blizzards and rainstorms. This goes for rain, ocean, and waterfalls as well.

[ MIREILLE CAQUET] Swan
━ Elemental Wings

ELEMENTAL WINGS: Mireille can form different types of wings from her back out of elemental forces, whether it be a plasma, solid, liquid, or a gas, and use them for transportation to offensive and defensive purposes such as using them as a shield to block oncoming attacks or slicing/battering the target.

EXAMPLES: Types of wings includes Air Wings: able to slice her target with a blistering windy sting; Electric Wings - able to slice/batter the target with electrical energy; Earth/Stone Wings - is able to slice her target with a hard stone sting; Wing Blades; possesses blade-tipped wings that can be used as weapons as well as some degree of flight, and so much more.

Mireille's wings aren't indestructible, but they can be able to save her from multiple bullets, or multiple attacks, depending on what those attacks are. When her energy is low, her wings will falter and refuse to work until she gets the amount of rest she needs. Her wings can grow extremely long, but the longer it gets, the more energy she has to lose.

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