Idea 33: Soul Magic

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(This idea was majorly inspired by the 7 souls of undertale. Sue me)

Quirk: Soul Magic

Emitter

Description:

The user can use a variety of extra magic depending on what the user is being.
Integral: Increased speed and ability to manipulate the gravity of the opposer.
Persevering: Able to ensnare opponent in a purple string that the user can freely manipulate.
Patient: User can freeze the opposition in a translucent cyan box. If anything moves within the box, it is disintegrated.
Kind: User can heal wounds from a green aura that emits from their hands. Can also create translucent lime barriers.
Justice: User can summon 2 yellow revolvers that seem to have no bullet capacity.
Brave: Increased physical strength, and the user's hands are especially empowered.
Determined: User can summon a sword and shield from thin air, or can summon a metallic knife that launches a beam every time they swing.

Drawbacks:

All magic attacks cost stamina.
User's hair and eyes reflect what they are using.
If no soul colour is available, user cannot use any powers.

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