Idea 80: War Mage

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Combined Quirk: War Mage


Quirk: Aether armour

Transformation

Description:

User's skin turns into an armour that is made of Aether. (pure magic)
Said armour will regenerate over time.
Regeneration rate depends on user.

Drawbacks:

All hits on the armour is replicated on the skin once they turn back.


Quirk: Destroying Magic

Emitter

Description:

User can summon any element to act as attacks.

Drawbacks:

User will gain negative energy over time of use, and when over their limit, they turn into a murderous rampage for 3 days.


Quirk: Healer Magic

Emitter

Description:

User can repair / heal any wound on anything.

Drawbacks:

User gains positive energy over time of use, and when over their limit, they are put in a coma that lasts 1 day.


Quirk: Shield barrier

Emitter

Description:

User can summon a shield barrier.
Barrier regenerates over time.

Drawbacks:

Opponents can see the damage the barrier can take by looking at the colour.
It goes from light yellow to deep red.


Combined Drawbacks:

Takes stamina to use.
Requires a familiar to give the spells.


Required Companion: Familiar

Description:

Gives spell circles to the user so they can power it and make the spell
User communicates to familiar with telepathy.
Summoned when user gains quirk.

Drawbacks:

Familiar is connected with the users life, and vice-versa.

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