Combined Quirk: War Mage
Quirk: Aether armour
Transformation
Description:
User's skin turns into an armour that is made of Aether. (pure magic)
Said armour will regenerate over time.
Regeneration rate depends on user.Drawbacks:
All hits on the armour is replicated on the skin once they turn back.
Quirk: Destroying Magic
Emitter
Description:
User can summon any element to act as attacks.
Drawbacks:
User will gain negative energy over time of use, and when over their limit, they turn into a murderous rampage for 3 days.
Quirk: Healer Magic
Emitter
Description:
User can repair / heal any wound on anything.
Drawbacks:
User gains positive energy over time of use, and when over their limit, they are put in a coma that lasts 1 day.
Quirk: Shield barrier
Emitter
Description:
User can summon a shield barrier.
Barrier regenerates over time.Drawbacks:
Opponents can see the damage the barrier can take by looking at the colour.
It goes from light yellow to deep red.
Combined Drawbacks:
Takes stamina to use.
Requires a familiar to give the spells.
Required Companion: Familiar
Description:
Gives spell circles to the user so they can power it and make the spell
User communicates to familiar with telepathy.
Summoned when user gains quirk.Drawbacks:
Familiar is connected with the users life, and vice-versa.

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Quirk ideas (Feel free to use them)
FanfictionJust random quirk Ideas that pop in my head. I do not own BNHA. Feel free to comment on what you might add or new quirk ideas. This is full, and now there are more books. P.S. I get influenced easily when thinking of ideas, so if you see your own...