Descreption: the luck quirk makes the user able to control everything that brings luck, but the user can also control the unluck meaning the user can control if they want people to be lucky or unlucky but if it's not for the greater good the quirk effects them instead.
Usage: the luck quirk gains the user the ability to be very very lucky, it means that the user dosn't need to have any fysical powers, but the user can think of what they want and then it happens that someone gives them that, for exemple can the user think "I want to get out of this prison" if they hd been kidnapped and the kidnapper will just let the door be open, or simpler "I could really use some icecream." And then a random person will buy one extra and give it to the user, just because.
Weakness: the quirk has their limit and this one is no diffrent, the quirk can only Grant luck either 10 times a day and only for greater good, this means that if the user wants to use the quirk for evil deits then the quirk won't let the user, and the quirk effect the user instead.
Name of superpower:
Luck escape- this power makes the user able to let them and a few others escape by the luck they have.Defying the luck - this power makes the user able to come to the Rescue on the last minute, or in good time depending what the user needs.
Unluck gravity- this power makes the user able to control the gravity for a few minutes and pull those who fly away down to the ground again.
Ideas for pro hero names: genie, the lucky one, lucky, the lucky duck.
Quirk type: emitter
Quirk range: long range/short range.
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MHA quirk ideas
RandomThese are ideas for super powers to either my hero academia or superheroes, you are allowed to use these ideas as you please but I would like it if I got some credit for the Cloud wings. Please. I use the ideas from some other animeshows too, so the...