Part 3: Travelers On Islands

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After Agent 3 goes through every level, she walks to the pipe being blockaded by the last bit of Fuzzy Ooze. Using her Small Fry to make it eat the orb, she watches the path be cleared, the pipe connecting into another island.

Agent 3 walks towards it, her Small Fry jumping into her bag. She looks behind her, watching Agents 1 & 2 approach the pipe as well, Agent 1 looking very curious.

Agent 1: "So, this is our source of transportation? Looks fun!"

Agent 2: "It looks really suspicious to me, but I guess it's our only way to move between islands for now."

Agent 3 looks inside, and decides to head inside, with Agent 1 & 2 following behind, an instant gust of wind sending them at a high speed towards the new island.

Agent 2 gets curious, mostly about what other alternatives could power such a strange aircraft. This "Eye of Terra" sounds hard to find, especially when it doesn't appear to make any sort of signal on her map. Perhaps they will find something like it on the next island coming up.

Agent 1 looks very excited, mostly because of them moving to a brand new island. She can't help but feel bad that Captain 3 has to stay behind, but she holds hope that she would be okay.

Agent 3 meanwhile is focused on the mission, everything else is a secondary objective, but her primary objective is to find and rescue Cuttlefish. Even if it is extremely dangerous...but, that machine she found could help her out a ton in these future missions if she can find a way to activate it, but for now, she has to find out what is the source for this new ping on this new island.

After a little bit of chatting, they finally arrive at the new island, Agent 2 discovering that the ping is up on the tallest silo, she points over towards it, getting their attention.

Agent 2: "The pings are coming from up there, it could be where Gramps is."

Agent 1: "Well, what are we waiting for? Get up there Agent 3 and save Gramps!"

Agent 1 cheers on Agent 3, who just sighs and heads towards the first level, turning herself into her squid form and going through the grate.

As Agent 3 heads to her new trial, Agent 2 looks at the silo, wondering about what could be inside that is making those pings, but also about the fact that there are four of these pings, and any of them could be Gramps. But then it leaves another question...if one of them is Gramps, what are the other three pings for?

Agent 1 looks over at Agent 2 and raises her eyebrow, seeing her struggling about some thought, she decides to figure out why she's looking like that, tapping her on the shoulder to get Agent 2 out of her trance, she finally says something about it.

Agent 1: "Hey, you alright? You look troubled."

Agent 2: "Yeah, I'm fine, I'm just concerned."

Agent 1: "About what? I'm sure Gramps is fine!"

Agent 2: "Yeah...but what about the other pings? If Gramps is in one of these pings, then what are the other three pings for?"

This gets Agent 1 thinking as well, she is confident that Gramps is okay, but the fact that there are three other pings that could be holding something else entirely as well gets her thinking. But she decides to put that aside for now, wanting to make Agent 2 relax a little and get her hopes up.

Agent 1: "I'm not so sure, but there is one thing that I do know, and it's that Gramps will be alright! So don't sweat about the other pings too much, Agent 3 has got those covered!"

She excitedly cheers on Agent 3's capabilities again, and this gives Agent 2 a feeling that maybe she was over-thinking this too much and maybe Gramps would be alright. After getting a signal, telling her that Agent 3 has reached the trials location, she relaxes, and prepared to help out Agent 3 as much as possible, putting that as her primary objective for now before worrying about the ping up on the silo.

Agent 2: "Perhaps I'm just overthinking it, he should be safe...

...right?"

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