DESC- JEREMIAH - At the mercy of the dice.
CLASSIFICATION: Dungeon Master/DM [Human]
QUOTE: "I think I'm too far gone."
POWER LOG: Roulette Creation, (Anti)-Luck, Magic.
PRONOUNS?: He/Him
AGE: Early Twenties
MORAL ALIGNMENT: Lawful NeutralJeremiah has been reported to have a track record of recklessness when using his dice. He's created (therefore destroying) around two dozen dimensions, but has recently toned down his recklessness, taking on a much more cautious attitude. We've tried asking why, but never got any straight answers. Theories among the staff and units is that he doesn't want to put Jack through the same thing he put Ben through. - JAMESON
- Jeremiah has a very strong connection to Jack and a very strong emotional connection to Jade, Aster and Sam.
- Creation of another dimension would be catastrophic, so it's for the better. - MICHAELJeremiah always has a D20 on him, along with a staff where the D20 often resides. Molecular research of Jeremiah's dice and staff show that they are both constructed of an unknown material with complex molecular-structural builds (that is such a mouthful). - ALISON
Luck comes in waves, and that's true for everyone. It has high points and low points, but unfortunately, Jeremiah's luck waves are offset, to the point where his high point is a point of zero luck (the epicenter) and his low points are around the negative hundreds. Awaiting possible luck movement experiments? - MICHAEL
- Luck wave movement experiments denied. This is all theoretical science. - THE BOSS
- Theoretical science that we have the technology to track. - DANIELNOTICE -
No more luck movement tests. After Daniel's unauthorized test, Jeremiah's luck waves have been further offset and his high point is not negative one instead of zero. He now has absolutely negative luck. - DOMINO
- Request for passive luck tests? - DANIEL
- Denied. - DOMINO
- Deny vetoed. I'm curious. - THE BOSS.Passive luck tests have been put in place in which Jeremiah will be gifted winning lottery tickets, money will be placed in specific areas for him to find and placing coins on heads around the studio. All tests have ended poorly for Jeremiah, having him lose the tickets; the money being stolen by Aster before Jeremiah finds it, or the coins flipping themselves onto tails as Jeremiah finds them. Another possible experiment would be finding the absolute opposite of Jeremiah and having them meet, stabilizing Jeremiah's luck. - MICHAEL
- Stabilization method denied. It could stabilize Jeremiah or destroy the multiverse. - THE BOSS- Jeremiah has noted the existence of "The Lucky One" but has not elaborated any further. Any questioning just derails into a pointless conversation about Jeremiah's favorite card game. Study into "The Lucky One" awaiting.
- Do not let Jeremiah get in contact with this "Lucky One" again. It could be catastrophic. - THE BOSS
Theoretically, if someone other than Jeremiah were to roll his dice without any specific command in mind, the dice will automatically default to creating a new dimension, destroying the previous one in the process. - MICHAEL
- Can we test this? - DANIEL
- Test denied. - DOMINO
- And theory disproven. Because of the unlikeliness of Jeremiah's luck, the dice resorted to dimensional corruption/creation. If rolled by another unit or staff, the dice would most likely randomize, much like a slot machine, which would, in theory, actually be not much less destructive than universal corruption. It's better to have malice behind the dice than let the dice make the decisions. It's like the fabled "monkeys paw" in that way, of picking the worst possible way to execute things it's asked of, let alone things it's not asked of. - DOMINOJeremiah is not inherently bad at anything. The only reason things never work out for him is because of his many luck-based activities and being at the mercy of the dice. - AMANDA
If Jeremiah is to turn on the others, he is to be locked in a room with magnetized walls and is to be stripped of any magical equipment. - MICHAEL
- It should work? - THE BOSS
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The CANONICALS
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