Jack vs Sherry (From 5ds Episode 152)

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Sherry Turn 1: Sherry Normal Summons Sacred Knight's Spearholder (800/400) in Defensive mode and sets a card.

Jack Turn 2: During the Standby Phase, the effect of Speed World 2 activates (Jack's SPC: 0 -> 1; Sherry's SPC: 0 -> 1). Jack Special Summons Vice Dragon from his hand in Attack mode via its own effect at the cost of halving its original attack and defense (2000/2400 -> 1000/1200). Jack then Normal Summons Dread Dragon (1100/400) in Attack mode. Jack then tunes his LV 5 Vice Dragon with his LV 2 Dread Dragon in order to Synchro Summon the LV 7 Exploder Dragonwing (2400/1600) in Attack mode. Exploder Dragonwing attacks Sacred Knight's Spearholder, but Sherry activates her face down Floral Shield to negate the attack and draw one card. Jack sets 2 cards.

Sherry Turn 3: The effect of Speed World 2 activates (Jack's SPC: 1 -> 2; Sherry's SPC: 1 -> 2). Sherry Normal Summons Horse of the Floral Knights (400/800) in Attack mode. The latter monster's effect then activates, allowing Sherry to draw one card. Sherry then activates Speed Spell - Overboost to increase her SPC by 4 (SPC: 2 -> 6). Since she has at least 4 SPC she activates Speed Spell - Speed Fusion to fuse Sacred Knight's Spearholder with Horse of the Floral Knights in order to Fusion Summon Centaur Mina (2200/1600) in Attack mode. She then activates the effect Speed World 2 to remove 4 SPC (SPC: 6 -> 2) and inflict 800 damage to Jack for every Speed Spell in her hand. Sherry reveals Speed Spell - Speed Energy (Jack LP: 4000 -> 3200). She then activates Speed Energy to increase the attack of Centaur Mina by 200 for each SPC she has, until the end of the turn (2200 -> 2600). Centaur Mina destroys Exploder Dragonwing (Jack LP: 3200 -> 3000). Sherry sets 2 cards. On Sherry's End Phase, the 2nd effect of Overboost decreases her SPC to 1 (SPC: 2 -> 1).

Jack Turn 4: The effect of Speed World 2 activates (Jack's SPC: 2 -> 3; Sherry's SPC: 1 -> 2). Since Sherry controls monsters, but Jack doesn't, he Normal Summons Big Piece Golem (2100/0) in Attack mode, via its effect. Jack then activates his face down Powerful Rebirth in order to revive Dread Dragon in Attack mode with its attack and defense increased by 100 and its LV by one (LV: 2 -> 3/ 1100/400 -> 1200/500). Jack tunes his LV 5 Big Piece Golem with his LV 3 Dread Dragon in order to Synchro Summon the LV 8 Red Dragon Archfiend (3000/2000) in Attack mode. Red Dragon Archfiend attacks Centaur Mina, but Sherry activates her face down Fleur Guard to prevent Centaur Mina from being destroyed by battle this turn (Sherry LP: 4000 -> 3200).

Sherry Turn 5: The effect of Speed World 2 activates (Jack's SPC: 3 -> 4; Sherry's SPC: 2 -> 3). Sherry Normal Summons Fleur Synchron (400/200) in Attack mode. She then tunes her LV 7 Centaur Mina with her LV 1 Fleur Synchron in order to Synchro Summon her LV 8 Fleur de Chevalier (2700/2300) in Attack mode. Sherry activates her face down Metalmorph Equipping it to Fleur de Chevalier, increasing its attack and defense by 300 and giving it the effect that when it attacks a monster it will gain half the attack of the monster it's attacking for damage calculations only (2700/2300 -> 3000/2600). Fleur de Chevalier attacks Red Dragon Archfiend (3000 -> 4500) and destroys it (Jack LP: 3000 -> 1500).

Jack Turn 6: The effect of Speed World 2 activates (Jack's SPC: 4 -> 5; Sherry's SPC: 3 -> 4). Since he has at least 3 SPC Jack activates Speed Spell - Half Seize, which would halve the attack of Fleur de Chevalier and increase his LP by the same amount, but Sherry activates the effect of Fleur de Chevalier, which allows it to negate the effect of an opponent's Spell or Trap once per turn, to negate the effect of Half Seize and destroy it. Jack sends Sherry's Metalmorph to the GY in order to Special Summon Trap Eater (1900/1600) in Attack mode (Fleur de Chevalier: 3000/2600 -> 2700/2300). He then activates his face down Descending Lost Star to revive Red Dragon Archfiend in Defensive mode with its effects negated, its defense reduced to 0 and its LV reduced by one (LV: 8 -> 7/ 2000 -> 0). Jack then Special Summons Red Nova (0/0) in Attack mode via its own effect as he controls Red Dragon Archfiend. Jack double tunes his LV 7 Red Dragon Archfiend with his LV 4 Trap Eater and LV 1 Red Nova in order to Synchro Summon LV 12 Red Nova Dragon (3500/3000) in Attack mode. Due to the 1st effect of Red Nova Dragon, it gains 500 attack for each Tuner monster in Jack's GY. There are currently 3 (3500 -> 5000). Red Nova Dragon destroys Fleur de Chevalier (Sherry LP: 3200 -> 900).

Sherry Turn 7: The effect of Speed World 2 activates (Jack's SPC: 5 -> 6; Sherry's SPC: 4 -> 5). Sherry Normal Summons Sacred Knight's Shield-Bearer (800/1300) in Defensive mode. She then activates the effect of Sacred Knight's Shield-Bearer to Banish Sacred Knight's Spearholder from her GY and draw one card (Freedom Release). Sherry sets a card.

Jack Turn 8: The effect of Speed World 2 activates (Jack's SPC: 6 -> 7; Sherry's SPC: 5 -> 6). Jack activates the effect Speed World 2 to remove 4 SPC (SPC: 7 -> 3) and inflict 800 damage to Sherry for every Speed Spell in his hand. Jack reveals Speed Spell - Defense Buster (Sherry LP: 900 -> 100). He then activates Defense Buster, since he has at least 2 SPC, to switch Sacred Knight's Shield-Bearer to Attack mode. Red Nova Dragon destroys Sacred Knight's Shield-Bearer (Sherry LP: 100 -> 0). Jack wins.

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