Chapter 8: The Golden Book

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IN THE OFFICE

The two followed McGonagall to her office as she says.

Professor McGonagall: Now, tell me, what kind of mess did you two got into?

Reign and Bea's words intermixes as they both talk at the same time.

Professor McGonagall: One by one. Moleather, you first.

Bea: She used a charm on me!

Reign: She was intimidating Epimetheus!

Professor McGonagall: 10 points shall be abducted from each of you. Don't do it again, or you two will be suspended for a year. Dismissed!

The two walked out silently.

GRYFFINDOR COMMON ROOM

Serinna: Where did you get that charm a while ago?

Vell: That charm was the Levitating Charm. It levitates objects. At least, Moleather didn't get much from Reign.

They looked at Reign, waiting for an answer.

Reign: It's normal that we have a charm of our own, it's normal.

Serinna: Everyone was shocked a while ago, you already know a charm without having our Charms Class.

Vell: Tell us, where did you got it from.

Vell noticed the book Reign was holding, it's when she realized that the book was always with her.

Reign: It's from the book.

Vell: The book you got from the library? It looks exactly like the one Professor McGonagall gave you.

Reign: I think it is this one, it never leaves, it wants me to read it.

Vell: Then, read more. It will make you feel better.

Serinna: Read, read, read. Why does everybody likes to read?

Vell glared at Serinna. They ran upstairs, Serinna prepared her bed and Vell goes to sleep right away.

Serinna: Good for you! You directly go to sleep.

Vell: Well, I'm not like anyone there that doesn't clean their bed!

Serinna: Can you keep your harsh words to yourself?

Vell: If I could.

They went to sleep, Reign was still reading, she found out a lots of Charms.

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CHARM #2

"Alohomora"

Used to open or unlock doors, but doors can be bewitched so that this spell has no effect.

CHARM #3

"Capacious Extremis"

Causes a container's capacity to be increased, without changing the object's external appearance or it's weight noticeably.

CHARM #4

"Expelliarmus"

This spell is used to disarm another wizard, typically by causing the victim's wand to fly out of reach.

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