Time

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   Known Time players: Dave Strider, Aradia Megido, Damara Megido, Caliborn/Lord English, Skylla Koriga, Mallek Adalov, Mavrus Xoloto

   Players who align with the aspect of Time tend to be fighters who face their problems head on. They never stop moving, always focusing on their goals, even when waiting is the better alternative. Because of this, the life of a Time player tends to be full of challenges, most of which they went looking for themselves.

   The Time aspect is one of the two physical aspects of the Homestuck universe, the other being Space. This aspect's most obvious trait is, of course, allowing those who align with said aspect to be able to control Time in some way, whether through manipulation, theft, destruction, etc. Dave was able to travel through time using his turntables, Aradia was able to freeze Bec Noir during [S] Wake, and Lord English's conception involved plenty of time shenanigans. Even Mavrus, who, canonically, isnt part of any Sgrub sessions, knew that MC had caused a time paradox in the bad ending; however, this could just be due to his blood caste, which has a tendency of breaking the fourth wall.

   However, an overlooked part of Time is its association with death and decay, something usually tied with the Doom aspect. This is mirrored by Time's opposite counterpart, Space, which has close ties with Life. Perhaps Life and Doom players are meant to serve the roles Time and Space players have if a session happens to lack the latter. This, of course, is just speculation. In any case, every Time player in Homestuck has something connecting them to death and decay. Dave had his collection of fossils, and saw many of his dead selves. Aradia has an interest in archeology and the overall concept of "the end", and also being introduced as a ghost. Damara's post scratch self, the Handmaid, was considered a demoness, and brought death and terror in her wake. And finally, Lord English is literally the "angel of double death". Perhaps this link between the two isnt just a coincidence. As Time goes on, everything grows old, and everything dies. Because of this, Time can be considered a rather destructive aspect.

   Because of Time players' tendencies to favor action over patience, the class they end up with might lean towards the more Active side of the spectrum. This isnt always necessarily the case, but it seems active time players are more common than passive ones, simply due to their nature. As for their dream selves, the Time aspect seems to heavily favor Derse over Prospit, once again, due to their inherent nature.

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