(Sidney Town, Beachside House)
1:34 PMAgent Kirbrine awakens to find himself at a cozy beach cottage. He notices Agent Season seated next to him, implying that Agent Season was the first to awaken. Agent Kirbrine asks Agent Season about their whereabouts and asks him what happened in the harbor.
According to Agent Season, the merchant they met in the harbor saved them and took them to his home. The merchant returns home and addresses himself formally to Agents Kirbrine and Season.The merchant introduces himself as Herbert Corleone. Herbert has fair skin and dark brown hair. In addition, he has fawn-colored eyes with white pupils. His age appears to be between 30 and 40 based on his appearance. Agent Kirbrine begins to think that he has seen or heard Herbert's surname elsewhere. Agent Kirbrine and Agent Season greet Herbert and formally introduces themselves as well.
Herbert is questioned by Agent Kirbrine about the Water Criminals. According to Herbert, the Water Criminals are constantly on the run. They are easy to scare away, but Herbert complains that the Water Criminals will always return and cause problems elsewhere. Because they employ their magical expertise to resist and escape, the Water Criminals are difficult to apprehend.
Herbert offers both Agent Kirbrine and Agent Season to find his son Armon at the Breeze Isle. The Breeze Isle is not very far from Sidney Town, and it is just northwest of Sidney Town. Herbert says that his son Armon always knows every event happening in Water Island but prefers not to interfere. Herbert believes Armon is also aware of the Water Criminals and the location where they may be hiding.
Agent Season wonders how Herbert's son might be aware of everything going on on Water Island. Armon, according to Herbert, is an expert at meditating and manipulating the sea breeze. Armon utilizes this power to communicate with the wind and hear everything that happens on Wind Island. Agent Season is intrigued by Armon's abilities and can't wait to meet him.
Herbert quickly prepares a boat for Agent Season and Agent Kirbrine. Herbert informs them that he will be unable to accompany them to Breeze Isle since he must reopen his shop at the harbor. Herbert hands them a map that leads to Breeze Isle.
Agent Kirbrine and Agent Season take the boat out of the sea and jump into it. Agent Kirbrine and Agent Season begin boating their way to Breeze Isle.
...
Season: ...
Kirbrine: You okay?
Season: Y-Yeah.
Kirbrine: You don't look okay.
Season: No, I'm fi-- *vomits into the sea*
Kirbrine: Pfft. You're definitely not okay.
...
(Breeze Isle, Water Island)
3:01 PMKirbrine: Hey, wake up. We're here.
Season: Urgh... Uhh... Huh? Are we here already?
Kirbrine: What do you mean already? You passed out and left me boating by myself for nearly two hours! We could have reached this Isle sooner if you had helped me oar this boat.
Season: Hey! I helped you oar the boat!
Kirbrine: Yeah, you helped me oar for five minutes before you passed out!
Season: Tch...
//Agent Season and Agent Kirbrine get out of the boat and step into the isle//
//A strong wind surrounds the isle//
...
The Breeze Isle is little more than a big hill with a few trees on top. At the top of the hill, a shirtless man wearing enormous blue pants can be seen meditating. Similar to Herbert, this man is light-skinned with dark brown hair. In addition, he has fawn-colored eyes with white pupils. He is a young adult of similar age to Agent Season. Agent Kirbrine and Agent Season are certain that the meditating guy is Armon because there are no other persons on the Isle.
Agent Kirbrine and Agent Season approach Armon and greets him formally. Armon stands up and formally introduces himself as well. Armon already knows that it was his father who sent them here to Breeze Isle. Armon also confirms that he knows everything happening in the Water Isle.
Agent Kirbrine says it's convenient that they don't need to explain everything. Agent Kirbrine asks Armon where the Water Criminals could be hiding. Armon says that he knows their location, but he asks them their motives for the Water Criminals.
...
Armon: The wind tells me their precise location. However, may I ask what your motives are?
Kirbrine: We work for a secret agency, and we are tasked to investigate the incident involving these Water Criminals. This mission is very important because we're also trying to protect thousands of lives here on Water Island.
Armon: Secret agency... Could that be the same one that Aria told us...
Kirbrine: You know Aria?
Armon: Yeah, she's my younger sister. Wait, you know her too?
Kirbrine: Aria is my schoolmate, and both of us are currently working for the same agency.
Armon: That's great. If she knows you and both of you are working for the same company, then I'm sure that I can trust you.
Season: Aria? Who's that?
Armon: You work together, but you don't know Aria?
Kirbrine: Oh, we refer to each other by codenames. We don't use our names in Protocol.
Armon: I trusted you, and I think we have to trust each other here. Tell me your names.
Kirbrine: Well... Since you're Aria's brother, I can trust you too. I'm William Carter. Liam for short.
Armon: Nice to meet you, William. I am Armon Corleone. And you are?
Season: Ugh. I trust you all. My name is Alain Springfield.
Kirbrine: Nice to meet you. Uh, Alain. Though, I prefer calling you Season.
Season: Are you implying that my name is ugly, Liam?!
Armon: Alright, alright. Calm down, both of you. May I ask what Aria's codename is in this agency?
Kirbrine: Her codename is Agent Crimson.
Season: Oh! So Agent Crimson's real name is Aria Corleone?
Kirbrine: Yep.
Season: No wonder she looks so familiar. I thought her face only looked similar to a pop star, but it turns out she is actually a pop star.
Armon: C-Crimson? Did she pick that name?
Kirbrine: Nope, we all got our codenames from a high-tech naming device. Basically, we are named by a robot.
Armon: I see... I wonder why the robot picked the name Crimson for her.
Kirbrine: I have no idea. I don't even know why my codename is Kirbrine. It should be something cooler.
Season: I don't have a choice on my codename either. But it fits my surname.
Armon: Alright. Let's go back to our main topic. I just talked to the wind, and they told me the precise location of these Water Criminals.
Season: How are you doing that? How can you talk with the winds?
Armon: It requires years of practice. I meditated for years, and I have mastered every technique of meditation. This experience gave me knowledge on how to hear the words of the wind.
Season: Herbert says that you can also control the wind. Is that true?
Armon: Yes, that is true. I can use the wind to transport myself to another location.
Season: If you're that powerful, then why are you not fighting the Water Criminals?
...
YOU ARE READING
Mysticals: The Crimson Chaos
FantasyA group of teenage students discovers a strange disease that has infected and manipulated the mind of all magic casters. In a world of medieval magic and technology, the students embark on a quest to eradicate the plague and save all the magic caste...